/* Copyright © 2025 filifa This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ package markov import ( "errors" "math" "strconv" "gonum.org/v1/gonum/graph" "gonum.org/v1/gonum/graph/encoding" "gonum.org/v1/gonum/graph/multi" "gonum.org/v1/gonum/graph/simple" "gonum.org/v1/gonum/graph/topo" "gonum.org/v1/gonum/mat" ) // AbsorbingMarkovChain is a graph representing an absorbing Markov chain. type AbsorbingMarkovChain struct { *multi.WeightedDirectedGraph } // NewAbsorbingMarkovChain returns an absorbing Markov chain with no nodes or // edges. func NewAbsorbingMarkovChain() *AbsorbingMarkovChain { return &AbsorbingMarkovChain{WeightedDirectedGraph: multi.NewWeightedDirectedGraph()} } // IsValid returns true if the graph is a valid Markov chain. func (g *AbsorbingMarkovChain) IsValid() bool { for nodes := g.Nodes(); nodes.Next(); { u := nodes.Node() if g.outWeightSum(u) != 1 { return false } } return true } func (g *AbsorbingMarkovChain) outWeightSum(u graph.Node) float64 { sum := 0.0 for nodes := g.From(u.ID()); nodes.Next(); { v := nodes.Node() e := g.WeightedEdge(u.ID(), v.ID()) if e != nil { sum += e.Weight() } } return sum } // AbsorbingNodes returns all the nodes in the Markov chain identified as // absorbing nodes. func (g *AbsorbingMarkovChain) AbsorbingNodes() []graph.Node { absorbingNodes := make([]graph.Node, 0) for nodes := g.Nodes(); nodes.Next(); { u := nodes.Node() successors := g.From(u.ID()) if successors.Len() != 1 { continue } successors.Next() v := successors.Node() if u == v { absorbingNodes = append(absorbingNodes, u) } } return absorbingNodes } // IsAbsorbing returns true if the Markov chain is an absorbing chain. This // means at least one node is an absorbing node and that every node can reach // an absorbing node. func (g *AbsorbingMarkovChain) IsAbsorbing() bool { absorbingNodes := g.AbsorbingNodes() if len(absorbingNodes) == 0 { return false } for nodes := g.Nodes(); nodes.Next(); { u := nodes.Node() if !g.canBeAbsorbed(u, absorbingNodes) { return false } } return true } func (g *AbsorbingMarkovChain) canBeAbsorbed(u graph.Node, absorbingNodes []graph.Node) bool { for _, v := range absorbingNodes { if topo.PathExistsIn(g, u, v) { return true } } return false } // AdjacencyMatrix returns the graph's adjacency matrix. func (g *AbsorbingMarkovChain) AdjacencyMatrix() *mat.Dense { adj := simple.NewDirectedMatrix(g.Nodes().Len(), 0, 0, 0) for edges := g.WeightedEdges(); edges.Next(); { e := edges.WeightedEdge() if e.From() == e.To() { continue } adj.SetWeightedEdge(e) } a := mat.DenseCopyOf(adj.Matrix()) nodes := adj.Nodes() for i := 0; nodes.Next(); i++ { id := nodes.Node().ID() u := g.Node(id) e := g.WeightedEdge(u.ID(), u.ID()) if e != nil { a.Set(i, i, e.Weight()) } } return a } // NewEdge returns a weightedEdge that can be added to the Markov chain. func (g *AbsorbingMarkovChain) NewEdge(from, to graph.Node) graph.Edge { e := g.WeightedDirectedGraph.NewWeightedLine(from, to, math.NaN()).(multi.WeightedLine) return &weightedEdge{WeightedLine: e} } // NewNode returns a Node that can be added to the Markov chain. func (g *AbsorbingMarkovChain) NewNode() graph.Node { return &Node{Node: g.WeightedDirectedGraph.NewNode()} } // SetEdge adds a weighted edge to the Markov chain. func (g *AbsorbingMarkovChain) SetEdge(e graph.Edge) { g.WeightedDirectedGraph.SetWeightedLine(e.(*weightedEdge)) } // weightedEdge is a DOT-aware multi.WeightedLine. By being a // multi.WeightedLine, it allows for self-loops, which are important for // absorbing Markov chains. // TODO: this is a little confusing, maybe just have checks in the code that // there's only one line in each edge? type weightedEdge struct { multi.WeightedLine } // ReversedEdge returns a new weightedEdge with the same weight, but the // direction reversed. It exists mainly to satisfy the graph.Edge interface. func (e *weightedEdge) ReversedEdge() graph.Edge { revLine := multi.WeightedLine{F: e.T, T: e.F, W: e.W} return &weightedEdge{WeightedLine: revLine} } // SetAttribute enables storing the weight read from a DOT file. It errors if // an attribute is read that can't be stored in a weightedEdge. func (e *weightedEdge) SetAttribute(attr encoding.Attribute) error { var err error switch attr.Key { case "weight": e.W, err = strconv.ParseFloat(attr.Value, 64) default: err = errors.New("unknown key:" + attr.Key) } return err } // Node is a DOT-aware graph.Node. type Node struct { graph.Node dotID string } // SetDOTID sets the node's DOT ID. It enables storing the node name read from // a DOT file. func (n *Node) SetDOTID(id string) { n.dotID = id } // DOTID returns the node's DOT ID. func (n *Node) DOTID() string { return n.dotID }