package main import "github.com/veandco/go-sdl2/sdl" /* #cgo CFLAGS: -I/home/nick/Downloads/include #cgo LDFLAGS: -L/home/nick/.local/lib -lprojectM-4 #include "projectM-4/projectM.h" #include */ import "C" import ( "encoding/binary" "errors" "io" "os" "unsafe" ) const bufSize uint = 2048 type milkDropWindow struct { window *sdl.Window context sdl.GLContext handle C.projectm_handle } func newMilkDropWindow(width, height int32) (*milkDropWindow, error) { var m milkDropWindow var err error m.window, err = sdl.CreateWindow("milkbucket", sdl.WINDOWPOS_UNDEFINED, sdl.WINDOWPOS_UNDEFINED, width, height, sdl.WINDOW_OPENGL|sdl.WINDOW_RESIZABLE) if err != nil { return &m, err } m.context, err = m.window.GLCreateContext() if err != nil { return &m, err } m.handle = C.projectm_create() if m.handle == nil { return &m, errors.New("error creating projectM instance") } C.projectm_set_window_size(m.handle, C.ulong(width), C.ulong(height)) return &m, nil } func (m *milkDropWindow) destroy() { C.projectm_destroy(m.handle) sdl.GLDeleteContext(m.context) m.window.Destroy() } func (m *milkDropWindow) loadPreset(preset string) { cPreset := C.CString("/usr/share/projectM/presets/presets_stock/Zylot - Wisps.milk") defer C.free(unsafe.Pointer(cPreset)) C.projectm_load_preset_file(m.handle, cPreset, false) } func render(window *sdl.Window, handle C.projectm_handle) (bool, error) { var audioData [bufSize]int16 err := binary.Read(os.Stdin, binary.LittleEndian, &audioData) if err == io.ErrUnexpectedEOF { return false, nil } else if err != nil { return true, err } C.projectm_pcm_add_int16(handle, (*C.int16_t)(&audioData[0]), C.uint(bufSize), C.PROJECTM_STEREO) C.projectm_opengl_render_frame(handle) window.GLSwap() return true, nil } func handleWindowEvent(event *sdl.WindowEvent, handle C.projectm_handle) { switch event.Event { case sdl.WINDOWEVENT_RESIZED: w, h := event.Data1, event.Data2 C.projectm_set_window_size(handle, C.ulong(w), C.ulong(h)) } } func handleEvent(event sdl.Event, handle C.projectm_handle) bool { switch event.(type) { case *sdl.QuitEvent: return false case *sdl.WindowEvent: event := event.(*sdl.WindowEvent) handleWindowEvent(event, handle) } return true } func main() { err := sdl.Init(sdl.INIT_VIDEO) if err != nil { panic(err) } defer sdl.Quit() m, err := newMilkDropWindow(800, 600) if err != nil { panic(err) } defer m.destroy() m.loadPreset("/usr/share/projectM/presets/presets_stock/Zylot - Wisps.milk") running := true for running { for event := sdl.PollEvent(); event != nil; event = sdl.PollEvent() { running = handleEvent(event, m.handle) if !running { break } } if !running { break } running, err = render(m.window, m.handle) if err != nil { panic(err) } } }