/* Copyright © 2024 filifa This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ package cmd /* #include "projectM-4/projectM.h" #include */ import "C" import ( "encoding/binary" "errors" "io" "os" "unsafe" "github.com/veandco/go-sdl2/sdl" ) const bufSize uint = 2048 type milkDropWindow struct { window *sdl.Window context sdl.GLContext handle C.projectm_handle } func newMilkDropWindow(width, height int32) (*milkDropWindow, error) { var m milkDropWindow var err error m.window, err = sdl.CreateWindow("milkbucket", sdl.WINDOWPOS_UNDEFINED, sdl.WINDOWPOS_UNDEFINED, width, height, sdl.WINDOW_OPENGL|sdl.WINDOW_RESIZABLE) if err != nil { return &m, err } m.context, err = m.window.GLCreateContext() if err != nil { return &m, err } m.handle = C.projectm_create() if m.handle == nil { return &m, errors.New("error creating projectM instance") } C.projectm_set_window_size(m.handle, C.ulong(width), C.ulong(height)) return &m, nil } func (m *milkDropWindow) destroy() { C.projectm_destroy(m.handle) sdl.GLDeleteContext(m.context) m.window.Destroy() } func (m *milkDropWindow) loadPreset(preset string) { cPreset := C.CString(preset) defer C.free(unsafe.Pointer(cPreset)) C.projectm_load_preset_file(m.handle, cPreset, false) } func (m *milkDropWindow) render() (bool, error) { var audioData [bufSize]int16 err := binary.Read(os.Stdin, binary.LittleEndian, &audioData) if err == io.ErrUnexpectedEOF { return false, nil } else if err != nil { return true, err } C.projectm_pcm_add_int16(m.handle, (*C.int16_t)(&audioData[0]), C.uint(bufSize), C.PROJECTM_STEREO) C.projectm_opengl_render_frame(m.handle) m.window.GLSwap() return true, nil }