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class DDHeader extends HTMLElement {
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		||||
	constructor() {
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		super();
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	}
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		||||
	connectedCallback() {
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		||||
		this.innerHTML = `
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		<img id="headerimg" src="/dairydemon.jpg" alt="cow with glowing eyes" />
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		||||
		<div id="headermain">
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		||||
			<p><a id="homelink" href="/">dairydemon.net</a></p>
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		||||
			<nav>
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		||||
				<ul>
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		||||
					<li><a href="https://social.dairydemon.net">mastodon</a></li>
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		||||
					<li><a href="https://scm.dairydemon.net">git</a></li>
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		||||
				</ul>
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		||||
			</nav>
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		||||
		</div>
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		||||
		`;
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		||||
	}
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		||||
}
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		||||
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		||||
customElements.define("dd-header", DDHeader, { extends: "header" });
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		||||
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		|||
<!doctype html>
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		||||
<html lang="en-US">
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		||||
	<head>
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		||||
		<meta charset="utf-8" />
 | 
			
		||||
		<meta name="viewport" content="width=device-width,initial-scale=1" />
 | 
			
		||||
		<link rel="stylesheet" href="styles.css" />
 | 
			
		||||
		<script src="ddheader.js" type="text/javascript" defer></script>
 | 
			
		||||
		<title>Dairy Demon</title>
 | 
			
		||||
	</head>
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		||||
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		||||
	<body>
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		||||
		<header is="dd-header"></header>
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		||||
		<main>
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		||||
			<article>
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		||||
				<h1>Hi.</h1>
 | 
			
		||||
				<p>Welcome to one of the most boring websites on the internet.</p>
 | 
			
		||||
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		||||
				<p>The only interesting thing here right now is
 | 
			
		||||
				<a href='mgs/mgs.html'>this Metal Gear Solid trivia game I made.</a>
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		||||
				</p>
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		||||
			</article>
 | 
			
		||||
		</main>
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		||||
	</body>
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		||||
</html>
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		||||
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\documentclass[12pt]{article}
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		||||
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\renewcommand{\familydefault}{\sfdefault}
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		||||
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		||||
% IDEA: partition entries into separate pages to force team communication
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		||||
%
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		||||
% Question ideas:
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		||||
%
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		||||
% Halftime: Read Snake monologue
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		||||
% IDEA: put real S3 definition on back of halftime monologue sheet
 | 
			
		||||
% IDEA: put real S3 definition on separate sheet, hide in bathroom, set up
 | 
			
		||||
% Github Page explaining where to find it, put tinyurl link on inside of
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		||||
% envelope containing halftime monologues
 | 
			
		||||
% IDEA: have teams pick names out of hat, (decoy, liquid, raging, ... and
 | 
			
		||||
% snake, ocelot, mama, ... etc.)
 | 
			
		||||
%
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		||||
% Final ideas:
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		||||
% Reconstruct timeline
 | 
			
		||||
% Character web
 | 
			
		||||
%
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		||||
% Virtuous Mission
 | 
			
		||||
% Operation Snake Eater
 | 
			
		||||
% Les Enfants Terribles
 | 
			
		||||
% Big Boss is killed by Solid Snake in Zanzibarland
 | 
			
		||||
% Shadow Moses Incident
 | 
			
		||||
% Big Shell Incident
 | 
			
		||||
% The War Economy is instituted
 | 
			
		||||
%
 | 
			
		||||
% 1. Match pictures of Snakes with their codenames
 | 
			
		||||
%
 | 
			
		||||
% What does the S3 plan stand for?
 | 
			
		||||
%
 | 
			
		||||
% Why is Vamp seemingly immortal (nanomachines, one word answer, deduce from
 | 
			
		||||
% cheat sheet)
 | 
			
		||||
%
 | 
			
		||||
% Which character slept with his stepmom?
 | 
			
		||||
%
 | 
			
		||||
% Two different impersonations occur during the Shadow Moses Incident. For
 | 
			
		||||
% both, name the impersonator and who they impersonated.
 | 
			
		||||
%
 | 
			
		||||
% What do Deepthroat and Mr. X have in common?
 | 
			
		||||
% 
 | 
			
		||||
% Match characters to their supernatural abilities
 | 
			
		||||
%
 | 
			
		||||
%
 | 
			
		||||
%
 | 
			
		||||
%
 | 
			
		||||
%
 | 
			
		||||
%
 | 
			
		||||
% Match characters to event they were a part of (maybe split into two questions
 | 
			
		||||
% for heros and villains)
 | 
			
		||||
%
 | 
			
		||||
% What two units have matching codenames (FOXHOUND and BB)
 | 
			
		||||
% Which character's real name is...
 | 
			
		||||
%
 | 
			
		||||
% Match first parts of character names with last part (not that good, can look
 | 
			
		||||
% at just character names)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
\title{Metal Gear Solid Cheat Sheet}
 | 
			
		||||
\date{}
 | 
			
		||||
 | 
			
		||||
\begin{document}
 | 
			
		||||
\maketitle
 | 
			
		||||
\begin{description}
 | 
			
		||||
	\item [Arsenal Gear] is a submersible mobile fortress that can control
 | 
			
		||||
		internet communications. It is also equipped with nuclear
 | 
			
		||||
		weapons. It houses GW.
 | 
			
		||||
 | 
			
		||||
	\item [The Beauty and the Beast Unit] is a group of female soldiers
 | 
			
		||||
		outfitted with advanced suits. Each suffers from intense PTSD,
 | 
			
		||||
		and believe that killing Solid Snake will ease their anguish.
 | 
			
		||||
		They are each hired by various PMCs as field commanders. The
 | 
			
		||||
		unit consists of Laughing Octopus, Raging Raven, Crying Wolf,
 | 
			
		||||
		and Screaming Mantis.
 | 
			
		||||
 | 
			
		||||
	\item [Big Boss] \textit{(Real name John, AKA Jack, Snake, Naked Snake,
 | 
			
		||||
		Boss)} is the main playable character in Metal Gear Solid 3.
 | 
			
		||||
		Considered to be the greatest soldier to ever live, he
 | 
			
		||||
		eventually betrays the United States in an effort to create
 | 
			
		||||
		Outer Heaven. He was cloned several times as a part of the Les
 | 
			
		||||
		Enfants Terribles project, and is ultimately killed by one of
 | 
			
		||||
		these clones (Solid Snake) in Zanzibarland. During Operation
 | 
			
		||||
		Snake Eater, he wears a bandana belonging to The Boss. He also
 | 
			
		||||
		wears an eye patch on his right eye due to it being shot out
 | 
			
		||||
		during the operation.
 | 
			
		||||
	
 | 
			
		||||
	\item [The Big Shell] is (seemingly) an offshore cleanup facility
 | 
			
		||||
		constructed after the sinking of an oil tanker off the coast of
 | 
			
		||||
		Manhattan. In reality, the Big Shell is a front for Arsenal
 | 
			
		||||
		Gear.
 | 
			
		||||
 | 
			
		||||
	\item [The Big Shell Incident] was an incident where Dead Cell took
 | 
			
		||||
		hostage of President Johnson and several others aboard the Big
 | 
			
		||||
		Shell. They supposedly demanded \$30 billion, and threatened to
 | 
			
		||||
		destroy the Big Shell otherwise, which would theoretically lead
 | 
			
		||||
		to an ecological disaster. It is slowly revealed that the
 | 
			
		||||
		entire event, including the sinking of the tanker that
 | 
			
		||||
		necessitated the Big Shell's construction, Dead Cell's takeover
 | 
			
		||||
		of the facility, and the individual deaths that occurred during
 | 
			
		||||
		the incident, were orchestrated by the Patriots as a part of
 | 
			
		||||
		the S3 Plan.
 | 
			
		||||
 | 
			
		||||
	\item [The Boss] \textit{(AKA The Joy)} is the ``Mother of Special
 | 
			
		||||
		Forces,'' the leader of the Cobra Unit, and the mentor of Big
 | 
			
		||||
		Boss. She defects to the Soviet Union, and Big Boss is sent to
 | 
			
		||||
		kill her as a part of Operation Snake Eater. Her philosophy has
 | 
			
		||||
		a major influence on Big Boss's thoughts and actions throughout
 | 
			
		||||
		his life.
 | 
			
		||||
 | 
			
		||||
	\item [The Cobra Unit] was a World War II special forces unit
 | 
			
		||||
		consisting of soldiers named after the emotions they
 | 
			
		||||
		experienced on the battlefield. The members were The Pain, The
 | 
			
		||||
		Fear, The End, The Fury, The Sorrow, and The Joy.
 | 
			
		||||
 | 
			
		||||
	\item [Colonel Campbell] is Solid Snake's commanding officer during the
 | 
			
		||||
		Shadow Moses Incident. For much of the Big Shell Incident, he
 | 
			
		||||
		is also seemingly the CO of Raiden, but it is eventually
 | 
			
		||||
		revealed that Raiden has actually been communicating with a
 | 
			
		||||
		Patriot AI impersonating the Colonel.
 | 
			
		||||
 | 
			
		||||
	\item [Cyborg Ninja] may refer to any of three characters that become
 | 
			
		||||
		cyborg ninjas throughout the series: Gray Fox, Olga
 | 
			
		||||
		Gurlukovich, or Raiden.
 | 
			
		||||
 | 
			
		||||
	\item [Dead Cell] is a terrorist organization consisting of Solidus
 | 
			
		||||
		Snake, Vamp, Fortune, and Fatman. Originally a government
 | 
			
		||||
		anti-terrorist training group, they were framed for civilian
 | 
			
		||||
		deaths by the Patriots, which drove them to commit real acts of
 | 
			
		||||
		terrorism. During the Big Shell Incident, they supposedly
 | 
			
		||||
		demand \$30 billion, but their real goal is to take control of
 | 
			
		||||
		Arsenal Gear and overthrow the Patriots.
 | 
			
		||||
		
 | 
			
		||||
	\item [Decoy Octopus] is a member of FOXHOUND and a master of disguise.
 | 
			
		||||
		It is eventually revealed that he died near the beginning of
 | 
			
		||||
		the Shadow Moses Incident while he was disguised as Donald
 | 
			
		||||
		Anderson due to exposure to FOXDIE.
 | 
			
		||||
 | 
			
		||||
	\item [Donald Anderson] \textit{(AKA Sigint)} is a radio contact of Big
 | 
			
		||||
		Boss during the Virtuous Mission and Operation Snake Eater. He
 | 
			
		||||
		later becomes the chief of DARPA and is involved in the
 | 
			
		||||
		production of Metal Gear REX. Solid Snake seems to meet him
 | 
			
		||||
		near the beginning of the Shadow Moses Incident, and he
 | 
			
		||||
		explains REX's deactivation procedure. However, it is later
 | 
			
		||||
		revealed that he actually died while being tortured by Ocelot
 | 
			
		||||
		before Snake's deployment (this was intentional on Ocelot's
 | 
			
		||||
		part, as Anderson knew Ocelot's true allegiance). The man Snake
 | 
			
		||||
		actually met was Decoy Octopus, who actually gave him REX's
 | 
			
		||||
		activation procedure, leading Snake to unwittingly activate
 | 
			
		||||
		REX.
 | 
			
		||||
 | 
			
		||||
	\item [Drebin] is an arms dealer who is able to bypass the Sons of the
 | 
			
		||||
		Patriots system. Solid Snake is able to send weapons to Drebin,
 | 
			
		||||
		who overrides their ID locks for a fee. Fun fact: he's named
 | 
			
		||||
		after Frank Drebin from The Naked Gun, because he gives
 | 
			
		||||
		Snake\ldots naked guns. Get it?
 | 
			
		||||
 | 
			
		||||
	\item [Emma Emmerich] \textit{(AKA E.E.)} is Otacon's step-sister. She
 | 
			
		||||
		is the creator of GW. She also develops a worm cluster to
 | 
			
		||||
		destroy GW during the Big Shell Incident. She is afraid of
 | 
			
		||||
		water because when she was a child, Otacon slept with her mom,
 | 
			
		||||
		and her step-dad was so overwhelmed at being cucked by his own
 | 
			
		||||
		son that he drowned himself and nearly drowned her. This is
 | 
			
		||||
		brought up out of nowhere while she is dying in Otacon's arms
 | 
			
		||||
		and then never mentioned again.
 | 
			
		||||
 | 
			
		||||
	\item [The End] is a member of the Cobra Unit. He is a 100-year-old
 | 
			
		||||
		sniper with the ability to lie dormant for weeks waiting for a
 | 
			
		||||
		shot on his target. This is because he was infected with a
 | 
			
		||||
		parasite that allows him to photosynthesize. The player can
 | 
			
		||||
		eliminate him either by fighting him in a prolonged
 | 
			
		||||
		stealth-based boss fight, by sniping him at a specific time
 | 
			
		||||
		before the fight, or by saving the game, waiting a week in real
 | 
			
		||||
		time, then starting the game again (by which point he will have
 | 
			
		||||
		died of old age).
 | 
			
		||||
 | 
			
		||||
	\item [EVA] \textit{(AKA Tatyana, Matka Pluku, Big Mama)} is one of Big
 | 
			
		||||
		Boss's contacts during Operation Snake Eater. She eventually
 | 
			
		||||
		becomes the surrogate mother to the clones of Big Boss.
 | 
			
		||||
 | 
			
		||||
	\item [Fatman] is a member of Dead Cell. He is an overweight explosives
 | 
			
		||||
		expert who travels on roller skates. Yes, I'm serious.
 | 
			
		||||
	
 | 
			
		||||
	\item [Fortune] is a member of Dead Cell. She has a supernatural ability
 | 
			
		||||
		to not die; bullets curve around her, and grenades thrown at
 | 
			
		||||
		her fail to explode. Unfortunately (ha) for her, her greatest
 | 
			
		||||
		desire is to die. In lieu of that, she walks around shooting
 | 
			
		||||
		people with a railgun. It is eventually revealed that her luck
 | 
			
		||||
		is brought on by a device unknowingly planted on her by the
 | 
			
		||||
		Patriots. Ocelot deactivates this and kills her.
 | 
			
		||||
 | 
			
		||||
	\item [FOXDIE] is an engineered virus, programmed to target specific
 | 
			
		||||
		people. Victims appear to die via heart attack. It was deployed
 | 
			
		||||
		during the Shadow Moses Incident to kill the members of
 | 
			
		||||
		FOXHOUND and the president of the company developing Metal Gear
 | 
			
		||||
		REX. However, Naomi Hunter also programmed the virus to target
 | 
			
		||||
		Solid Snake.
 | 
			
		||||
 | 
			
		||||
	\item [FOXHOUND] is a United States military unit founded by Big Boss,
 | 
			
		||||
		and led at various points by Big Boss, Colonel Campbell, and
 | 
			
		||||
		finally by Liquid Snake as a rogue unit. Solid Snake and Gray
 | 
			
		||||
		Fox are both members of this unit before the Shadow Moses
 | 
			
		||||
		Incident. The rogue unit is comprised of Liquid Snake, as well
 | 
			
		||||
		as Revolver Ocelot, Vulcan Raven, Sniper Wolf, Psycho Mantis,
 | 
			
		||||
		and Decoy Octopus.
 | 
			
		||||
 | 
			
		||||
	\item [Gekko] are Metal Gear-like fighting vehicles. Unlike other Metal
 | 
			
		||||
		Gears, their legs are made out of artificial muscle, making
 | 
			
		||||
		them more mobile. They are not capable of launching nuclear
 | 
			
		||||
		weapons. Also, their muscles build up lactic acid, which they
 | 
			
		||||
		eject by shitting. Also, they moo for some reason.
 | 
			
		||||
 | 
			
		||||
	\item [Gray Fox] \textit{(Real name Frank Jaeger, AKA Deepthroat)} is a
 | 
			
		||||
		former member of FOXHOUND. He is seemingly killed by Solid
 | 
			
		||||
		Snake before the Shadow Moses Incident, but returns as a cyborg
 | 
			
		||||
		ninja during the incident. He is killed by Liquid Snake, but
 | 
			
		||||
		not before imparting some final words of wisdom on Snake:
 | 
			
		||||
		``We're not tools of the government, or anyone else. Fighting
 | 
			
		||||
		was the only thing I was good at, but at least I fought for
 | 
			
		||||
		what I believed in.'' Snake later refers to him as a great
 | 
			
		||||
		friend, even though they tried to kill each other multiple
 | 
			
		||||
		times. C'est la vie.
 | 
			
		||||
		
 | 
			
		||||
	\item [GW] is one of the Patriots' AIs. It is responsible for the
 | 
			
		||||
		censoring of digital information, and the Big Shell Incident is
 | 
			
		||||
		orchestrated as a testing ground for its capabilities. It also
 | 
			
		||||
		controls the weaponry (including nuclear) of the United States
 | 
			
		||||
		military.
 | 
			
		||||
 | 
			
		||||
	\item [Johnny Sasaki] \textit{(AKA Akiba)} is a soldier working for
 | 
			
		||||
		FOXHOUND during the Shadow Moses Incident and for Dead Cell
 | 
			
		||||
		during the Big Shell Incident. His only defining character
 | 
			
		||||
		trait is his irritable bowel syndrome. In Metal Gear Solid 4,
 | 
			
		||||
		they decide to make him an important character for some reason,
 | 
			
		||||
		even though his defining character trait is still his IBS.
 | 
			
		||||
 | 
			
		||||
	\item [James Johnson] is the president of the United States during the
 | 
			
		||||
		Big Shell Incident. His election was orchestrated by the
 | 
			
		||||
		Patriots, as is the entire democratic process. He is killed by
 | 
			
		||||
		Ocelot after revealing the existence of the Patriots to Raiden.
 | 
			
		||||
 | 
			
		||||
	\item [Les Enfants Terribles] \textit{(French: ``The Terrible
 | 
			
		||||
		Children'')} was a United States government project that
 | 
			
		||||
		created clones of Big Boss. Two twins, Solid and Liquid Snake,
 | 
			
		||||
		were born, along with Solidus Snake. All three had their genes
 | 
			
		||||
		modified to make them sterile and experience accelerated aging
 | 
			
		||||
		as a fail-safe in case they betrayed the government (Solidus's
 | 
			
		||||
		is more rapid, making him appear older than the other two
 | 
			
		||||
		despite being the youngest). Furthermore, Solid and Liquid's
 | 
			
		||||
		genes were modified to make them ``inferior'' and ``superior''
 | 
			
		||||
		clones, respectively. Solidus, other than the stated
 | 
			
		||||
		modifications, is an exact clone of Big Boss.
 | 
			
		||||
 | 
			
		||||
	\item [Liquid Ocelot] \textit{(AKA Liquid)} is the name given to Liquid
 | 
			
		||||
		Snake when his spirit is possessing Revolver Ocelot's body.
 | 
			
		||||
		After this occurs, he seeks to overthrow the Patriots by
 | 
			
		||||
		seizing control of the Sons of the Patriots system. The
 | 
			
		||||
		possession occurs because Ocelot's hand was cut off by Gray
 | 
			
		||||
		Fox, and he replaces it with Liquid's corpse's hand. However,
 | 
			
		||||
		Ocelot is also the son of The Sorrow, a medium, which lets
 | 
			
		||||
		Liquid possess him. So it make sense when you think about it.
 | 
			
		||||
 | 
			
		||||
	\item [Liquid Snake] \textit{(AKA Liquid)} is a clone of Big Boss and
 | 
			
		||||
		the twin brother of Solid Snake. He has been led to believe
 | 
			
		||||
		that he was constructed to be the ``inferior'' clone of Big
 | 
			
		||||
		Boss, while Solid Snake was the superior (in reality, the
 | 
			
		||||
		opposite is true). He deeply resents this, and it drives him to
 | 
			
		||||
		surpass his supposed genetic destiny. He is ultimately killed
 | 
			
		||||
		by FOXDIE. However, his spirit later possesses Ocelot's body.
 | 
			
		||||
		Unlike his brothers, Liquid never wears an eye patch.
 | 
			
		||||
 | 
			
		||||
	\item [Little Gray] is Drebin's pet monkey. He has an addiction to soda
 | 
			
		||||
		and cigarettes.
 | 
			
		||||
 | 
			
		||||
	\item [Metal Gear] is a class of bipedal tanks, typically capable of
 | 
			
		||||
		launching nuclear weapons.
 | 
			
		||||
 | 
			
		||||
	\item [Metal Gear RAY] is a model of Metal Gear utilized by Dead Cell
 | 
			
		||||
		during the Big Shell Incident. It is not capable of launching
 | 
			
		||||
		nuclear weapons, and was designed more as an ``anti-Metal
 | 
			
		||||
		Gear'' after REX's data was leaked.
 | 
			
		||||
 | 
			
		||||
	\item [Metal Gear REX] is a Metal Gear model utilized by FOXHOUND
 | 
			
		||||
		during the Shadow Moses Incident. It is capable of launching
 | 
			
		||||
		nuclear weapons undetectable by early alert systems by using a
 | 
			
		||||
		railgun. It is ultimately destroyed by Solid Snake. After the
 | 
			
		||||
		incident, its technical details were leaked by Ocelot, which
 | 
			
		||||
		led to the proliferation of Metal Gears.
 | 
			
		||||
 | 
			
		||||
	\item [Master Miller] is (seemingly) one of Solid Snake's radio
 | 
			
		||||
		contacts during the Shadow Moses Incident. Snake knows him from
 | 
			
		||||
		previous missions. However, it is later revealed that Miller
 | 
			
		||||
		was killed before the incident, and the radio contact is
 | 
			
		||||
		actually Liquid Snake in disguise.
 | 
			
		||||
 | 
			
		||||
	\item [Nanomachines] are small machines that can modify humans in
 | 
			
		||||
		numerous ways, including enhancing combat abilities,
 | 
			
		||||
		restricting speech, and even rapidly healing otherwise fatal
 | 
			
		||||
		wounds.
 | 
			
		||||
	
 | 
			
		||||
	\item [Naomi Hunter] is one of Solid Snake's radio contacts during the
 | 
			
		||||
		Shadow Moses Incident. She is the adoptive sister of Gray Fox,
 | 
			
		||||
		and secretly resents Snake for seemingly killing him before the
 | 
			
		||||
		incident. Because of this, she reprograms FOXDIE to kill Snake
 | 
			
		||||
		at some random time in the future in addition to the other
 | 
			
		||||
		targets. She later regrets this and encourages Snake to
 | 
			
		||||
		``live'' while he can.
 | 
			
		||||
 | 
			
		||||
	\item [Next-Generation Special Forces] \textit{(AKA Genome Soldiers)}
 | 
			
		||||
		are a military unit that serve as the reserve members of
 | 
			
		||||
		FOXHOUND. They operate under Liquid Snake's command during the
 | 
			
		||||
		Shadow Moses Incident, thanks in part to brainwashing by Psycho
 | 
			
		||||
		Mantis. They have undergone gene therapy using Big Boss's DNA
 | 
			
		||||
		to make them more elite soldiers. Because of this, Liquid
 | 
			
		||||
		regards them as siblings. FOXHOUND demands the remains of Big
 | 
			
		||||
		Boss to help the soldiers, who are suffering from genetic
 | 
			
		||||
		disorders due to their treatments. Despite their advanced
 | 
			
		||||
		genetic makeup, they are frequently confused by footprints in
 | 
			
		||||
		the snow and moderately loud noises, and are unable to spot
 | 
			
		||||
		Solid Snake if he is not immediately in front of them.
 | 
			
		||||
	
 | 
			
		||||
	\item [Olga Gurlukovich] \textit{(AKA Mr.\ X)} is a Russian mercenary.
 | 
			
		||||
		Her Gurlukovich forces, led by her after her father's death,
 | 
			
		||||
		work with Dead Cell during the Big Shell Incident. She is later
 | 
			
		||||
		revealed to be the cyborg ninja who has been helping Raiden in
 | 
			
		||||
		his mission. This is because the Patriots are holding her child
 | 
			
		||||
		hostage, who will be killed if Raiden fails his mission.
 | 
			
		||||
 | 
			
		||||
	\item [Operation Snake Eater] was a mission undertaken by Big Boss
 | 
			
		||||
		after the failure of the Virtuous Mission. The objectives of
 | 
			
		||||
		the mission were to eliminate The Boss and Volgin, and destroy
 | 
			
		||||
		the Shagohod.
 | 
			
		||||
 | 
			
		||||
	\item [Otacon] \textit{(Real name Hal Emmerich)} is an engineer and the
 | 
			
		||||
		chief architect of Metal Gear REX. After the Shadow Moses
 | 
			
		||||
		Incident, he works with Solid Snake to rid the world of Metal
 | 
			
		||||
		Gears. He has a bad habit of falling in love with girls who pay
 | 
			
		||||
		even the slightest bit of attention to him and then blubbering
 | 
			
		||||
		like an idiot when they die. Also, look at his first name. Guess
 | 
			
		||||
		who he's named after! And he works with a guy whose real name
 | 
			
		||||
		is Dave?! Metal Gear is awesome.
 | 
			
		||||
 | 
			
		||||
	\item [Outer Heaven] is a concept originated by Big Boss that broadly
 | 
			
		||||
		refers to his dream of a world where soldiers won't be used as
 | 
			
		||||
		pawns of their governments.
 | 
			
		||||
 | 
			
		||||
	\item [The Patriots] \textit{(AKA The La-li-lu-le-lo)} are a secret
 | 
			
		||||
		organization that controls the entire United States, including
 | 
			
		||||
		its economy, politics, and military. By the time of the Shadow
 | 
			
		||||
		Moses Incident, the Patriots are purely a set of AIs. Certain
 | 
			
		||||
		people aware of the Patriot's existence are forced by their
 | 
			
		||||
		nanomachines to refer to them as the La-li-lu-le-lo to keep the
 | 
			
		||||
		organization's real name a secret.
 | 
			
		||||
 | 
			
		||||
	\item [The Philosophers] were a precursor to the Patriots. They were a
 | 
			
		||||
		secret organization of the most powerful figures in the United
 | 
			
		||||
		States, the Soviet Union, and China who formed a pact to create
 | 
			
		||||
		a new world order. The group eventually dissolved.
 | 
			
		||||
 | 
			
		||||
	\item [The Philosopher's Legacy] is a \$100 billion dollar fund amassed
 | 
			
		||||
		by the Philosophers to finance research and operations. When
 | 
			
		||||
		the group dissolved, the money was divided and hidden across
 | 
			
		||||
		the world.
 | 
			
		||||
 | 
			
		||||
	\item [Psycho Mantis] is a member of FOXHOUND with telekinetic,
 | 
			
		||||
		mind-reading, and brainwashing abilities. He is able to move
 | 
			
		||||
		the player's controller while flat on the ground and tell what
 | 
			
		||||
		games the player plays. He can be defeated by switching the
 | 
			
		||||
		controller from port 1 to port 2, rendering him unable to read
 | 
			
		||||
		Solid Snake's movements ahead of time.
 | 
			
		||||
 | 
			
		||||
	\item [Raiden] \textit{(Real name Jack, AKA Jack the Ripper, White
 | 
			
		||||
		Devil, Snake (briefly))} is the main playable character in
 | 
			
		||||
		Metal Gear Solid 2. He is deployed during the Big Shell
 | 
			
		||||
		Incident to resolve the terrorist threat. However, over the
 | 
			
		||||
		course of the incident, Raiden learns that very little about
 | 
			
		||||
		his mission is what it seems. Namely, the leader of the
 | 
			
		||||
		terrorist group is actually his adoptive father who made him
 | 
			
		||||
		fight in the Liberian Civil War as a child soldier, his
 | 
			
		||||
		commanding officer is an AI, his girlfriend was planted to spy
 | 
			
		||||
		on him, and the entire incident was planned by the Patriots to
 | 
			
		||||
		see how well they could control him. This all causes him to
 | 
			
		||||
		question his reality and ultimately become a cyborg ninja.
 | 
			
		||||
 | 
			
		||||
	\item [Revolver Ocelot] \textit{(Real name Adamska, AKA Ocelot,
 | 
			
		||||
		Shalashaska)} is a Russian gunslinger. He is a member of
 | 
			
		||||
		FOXHOUND during the Shadow Moses Incident, where his hand is
 | 
			
		||||
		sliced off by Gray Fox. It is revealed after the incident that
 | 
			
		||||
		he was actually a double agent, working for Solidus Snake.
 | 
			
		||||
		Several years later, he works with Solidus during the Big Shell
 | 
			
		||||
		Incident, and has replaced his hand with Liquid's corpse's
 | 
			
		||||
		hand. It is then revealed that he is again a double agent, and
 | 
			
		||||
		is truly working for the Patriots. However, he is then
 | 
			
		||||
		possessed by Liquid through his hand. During the Virtuous
 | 
			
		||||
		Mission and Operation Snake Eater, he works under Volgin.
 | 
			
		||||
 | 
			
		||||
	\item [Rosemary] is Raiden's girlfriend, and one of his radio contacts
 | 
			
		||||
		during the Big Shell Incident. It is eventually revealed that
 | 
			
		||||
		their chance encounter where they first met was orchestrated by
 | 
			
		||||
		the Patriots, and Rose was really just there to keep tabs on
 | 
			
		||||
		Raiden. However, she eventually caught real feelings for him.
 | 
			
		||||
 | 
			
		||||
	\item [The Shadow Moses Incident] was an incident where Next-Generation
 | 
			
		||||
		Special Forces and FOXHOUND, under the leadership of Liquid
 | 
			
		||||
		Snake, took over Shadow Moses Island. They demanded \$1
 | 
			
		||||
		billion and the remains of Big Boss, and threatened the launch
 | 
			
		||||
		of a nuclear weapon. Solid Snake was deployed to stop the
 | 
			
		||||
		threat. During the mission, he learned of the existence of
 | 
			
		||||
		Metal Gear REX. He also eventually learns that before the
 | 
			
		||||
		mission, he was infected with FOXDIE in an attempt by the
 | 
			
		||||
		United States government to retrieve REX undamaged. With the
 | 
			
		||||
		exception of Revolver Ocelot, every member of FOXHOUND was
 | 
			
		||||
		eliminated, either by Snake or by FOXDIE. REX was also
 | 
			
		||||
		destroyed. Consequently, the United States planned to bomb the
 | 
			
		||||
		island to cover up the events of the incident, but this is
 | 
			
		||||
		narrowly called off. Later, one of the members of Snake's radio
 | 
			
		||||
		team wrote a book exposing what occurred during the mission.
 | 
			
		||||
 | 
			
		||||
	\item [Shagohod] is an early competitor to Metal Gear. Unlike a Metal
 | 
			
		||||
		Gear, the Shagohod is not bipedal. It launches nuclear weapons
 | 
			
		||||
		by accelerating to high speeds, extending its range.
 | 
			
		||||
	
 | 
			
		||||
	\item [Sokolov] is a scientist and lead architect of the Shagohod.
 | 
			
		||||
 | 
			
		||||
	\item [Solid Snake] \textit{(Real name David, AKA Snake, Iroquois
 | 
			
		||||
		Pliskin)} is the main playable character of Metal Gear, Metal
 | 
			
		||||
		Gear 2, Metal Gear Solid, part of Metal Gear Solid 2, and Metal
 | 
			
		||||
		Gear Solid 4. He is one of the products of the Les Enfants
 | 
			
		||||
		Terribles project. Unlike his brothers, Snake accepts his
 | 
			
		||||
		origins as a clone. He seeks out a life of his own, refusing to
 | 
			
		||||
		be chained to fate. Several believe that he enjoys killing,
 | 
			
		||||
		although he denies this. He also denies being a hero, declaring
 | 
			
		||||
		that he simply fights for what he believes in. He typically
 | 
			
		||||
		wears a bandana when deployed. Later, Snake wears a hi-tech eye
 | 
			
		||||
		patch over his still-functioning left eye to give him advanced
 | 
			
		||||
		data during deployment.
 | 
			
		||||
 | 
			
		||||
	\item [Solid Snake Simulation] \textit{(AKA the S3 Plan)} is a secret
 | 
			
		||||
		plan carried out by the Patriots during the Big Shell Incident.
 | 
			
		||||
		It turns out that the entire incident was constructed by the
 | 
			
		||||
		Patriots to be similar to the Shadow Moses Incident in key
 | 
			
		||||
		ways. For instance, both incidents are spearheaded by a
 | 
			
		||||
		``Snake,'' both carry the threat of a nuclear strike, and both
 | 
			
		||||
		involve the appearance of a cyborg ninja, among numerous other
 | 
			
		||||
		similarities. Ocelot eventually reveals that this was all to
 | 
			
		||||
		test the feasibility of turning any soldier into a soldier on
 | 
			
		||||
		par with Solid Snake.
 | 
			
		||||
 | 
			
		||||
	\item [Solidus Snake] \textit{(Real name George Sears, AKA Solidus,
 | 
			
		||||
		Solid Snake (briefly))} is the president of the United States
 | 
			
		||||
		during the Shadow Moses incident. He is a product of the Les
 | 
			
		||||
		Enfants Terribles project. His resentment of the Patriots and
 | 
			
		||||
		his desire to be remembered by history drives him to lead Dead
 | 
			
		||||
		Cell to take over the Big Shell. He loses his left eye during
 | 
			
		||||
		the incident and wears an eye patch as a result. He also kills
 | 
			
		||||
		Raiden's biological parents and forces him to fight as a child
 | 
			
		||||
		soldier. He also has wears a suit with mechanical tentacles.
 | 
			
		||||
		You also have a sword fight with him at the end of MGS2. Metal
 | 
			
		||||
		Gear is awesome.
 | 
			
		||||
 | 
			
		||||
	\item [Sons of the Patriots] is a system of the Patriots that controls
 | 
			
		||||
		the world's soldiers in various ways through nanomachines. The
 | 
			
		||||
		system enhances and regulates their experiences on the
 | 
			
		||||
		battlefield, and also controls their access to weapons by
 | 
			
		||||
		ID-locking them. However, gun launderers like Drebin are able
 | 
			
		||||
		to bypass this component of the system.
 | 
			
		||||
	
 | 
			
		||||
	\item [Vamp] is a member of Dead Cell. He is a bisexual vampire who is
 | 
			
		||||
		seemingly immortal.
 | 
			
		||||
 | 
			
		||||
	\item [The Virtuous Mission] was a failed operation undertaken by Big
 | 
			
		||||
		Boss to extract Sokolov from the Soviet Union. The mission
 | 
			
		||||
		ended with the defection of The Boss and a nuclear warhead
 | 
			
		||||
		being fired at the Soviet Union by Volgin, necessitating
 | 
			
		||||
		Operation Snake Eater to ease the resulting tensions between
 | 
			
		||||
		the United States and the Soviet Union.
 | 
			
		||||
 | 
			
		||||
	\item [Volgin] is a GRU colonel who seeks to overthrow Khrushchev.
 | 
			
		||||
		After The Boss's defection, he fired a nuclear warhead at the
 | 
			
		||||
		Soviet Union, framing the United States for it. He possesses a
 | 
			
		||||
		microfilm containing records of where the Philosopher's Legacy
 | 
			
		||||
		is hidden. His body carries a permanent electric charge, and he
 | 
			
		||||
		can control this charge to electrocute people.
 | 
			
		||||
	
 | 
			
		||||
	\item [The War Economy] is a new economic structure instituted by the
 | 
			
		||||
		Patriots which turned war into a business. This led to the
 | 
			
		||||
		proliferation of private military companies fighting
 | 
			
		||||
		never-ending wars. The Sons of the Patriots system artificially
 | 
			
		||||
		controls the intensity of these wars.
 | 
			
		||||
 | 
			
		||||
	\item [Zero] \textit{(Real name David Oh, AKA Major Tom (briefly))} is
 | 
			
		||||
		Big Boss's commanding officer during the Virtuous Mission and
 | 
			
		||||
		Operation Snake Eater.
 | 
			
		||||
\end{description}
 | 
			
		||||
 | 
			
		||||
\newpage
 | 
			
		||||
 | 
			
		||||
\section*{Quotes}
 | 
			
		||||
\begin{quote}
 | 
			
		||||
	``Life isn't just about passing on your genes. We can leave behind much
 | 
			
		||||
	more than just DNA. Through speech, music, literature and movies\ldots
 | 
			
		||||
	what we've seen, heard, felt\ldots anger, joy and sorrow\ldots these
 | 
			
		||||
	are the things I will pass on. That's what I live for. We need to pass
 | 
			
		||||
	the torch, and let our children read our messy and sad history by its
 | 
			
		||||
	light. We have the magic of the digital age to do that with. The human
 | 
			
		||||
	race will probably come to an end some time, and new species may rule
 | 
			
		||||
	over this planet. Earth may not be forever, but we still have the
 | 
			
		||||
	responsibility to leave what trace of life we can. Building the future
 | 
			
		||||
	and keeping the past alive are one in the same thing.''
 | 
			
		||||
 | 
			
		||||
	``War\ldots has changed. It's no longer about nations, ideologies, or
 | 
			
		||||
	ethnicity. It's an endless series of proxy battles fought by
 | 
			
		||||
	mercenaries and machines. War, and its consumption of life, has become
 | 
			
		||||
	a well-oiled machine. War has changed. ID-tagged soldiers carry
 | 
			
		||||
	ID-tagged weapons, use ID-tagged gear. Nano-machines inside their
 | 
			
		||||
	bodies enhance and regulate their abilities. Genetic control,
 | 
			
		||||
	information control, emotion control\ldots battlefield control.
 | 
			
		||||
	Everything is monitored and kept under control. War --- has changed.
 | 
			
		||||
	The age of deterrence has become the age of control. All in the name of
 | 
			
		||||
	averting catastrophe from Weapons of Mass Destruction. And he who
 | 
			
		||||
	controls the battlefield, controls history. War has changed\ldots When
 | 
			
		||||
	the battlefield is under total control, war becomes routine.''
 | 
			
		||||
\end{quote}
 | 
			
		||||
 | 
			
		||||
\pagebreak
 | 
			
		||||
 | 
			
		||||
\begin{description}
 | 
			
		||||
	\item [Selection for Societal Sanity] \textit{(AKA the S3 Plan)} is a
 | 
			
		||||
		secret plan carried out by the Patriots during the Big Shell
 | 
			
		||||
		Incident. It turns out that the entire incident was constructed
 | 
			
		||||
		by the Patriots to be similar to the Shadow Moses Incident in
 | 
			
		||||
		key ways. For instance, both incidents are spearheaded by a
 | 
			
		||||
		``Snake,'' both carry the threat of a nuclear strike, and both
 | 
			
		||||
		involve the appearance of a cyborg ninja, among numerous other
 | 
			
		||||
		similarities. These similarities were so the incident could
 | 
			
		||||
		serve as an extreme test case for the Patriots' ability to
 | 
			
		||||
		control the flow of information, and consequently bend human
 | 
			
		||||
		thoughts and actions as they see fit. They feel that
 | 
			
		||||
		information control is necessary to avoid trivial information
 | 
			
		||||
		drowning out truth as humanity enters the digital age. Ocelot
 | 
			
		||||
		is unaware of this aspect of the plan, believing S3 stands for
 | 
			
		||||
		Solid Snake Simulation. This is all explained to Raiden in a 15
 | 
			
		||||
		minute radio call, cited by some as one of the most profound
 | 
			
		||||
		moments in video game history, and is immediately followed by a
 | 
			
		||||
		sword fight with Solidus Snake.
 | 
			
		||||
\end{description}
 | 
			
		||||
\end{document}
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,36 @@
 | 
			
		|||
body {
 | 
			
		||||
	background-color: black;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
p {
 | 
			
		||||
	background-color: darkslategray;
 | 
			
		||||
	font-size: x-large;
 | 
			
		||||
	font-family: sans-serif;
 | 
			
		||||
	padding: 5px;
 | 
			
		||||
	color: white;
 | 
			
		||||
	border: 2px solid seagreen;
 | 
			
		||||
	clear: both;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#codec-top {
 | 
			
		||||
	height: 200px;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.otacon-portrait {
 | 
			
		||||
	float: left;
 | 
			
		||||
	height: 100%;
 | 
			
		||||
	filter: saturate(110%) brightness(65%) hue-rotate(95deg);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.snake-portrait {
 | 
			
		||||
	float: right;
 | 
			
		||||
	height: 100%;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.otacon {
 | 
			
		||||
	text-align: start;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
.snake {
 | 
			
		||||
	text-align: end;
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,33 @@
 | 
			
		|||
<!DOCTYPE html>
 | 
			
		||||
<html lang="en-US">
 | 
			
		||||
	<head>
 | 
			
		||||
		<meta charset="utf-8"/>
 | 
			
		||||
		<title>Metal Gear Solid</title>
 | 
			
		||||
		<link href="codec.css" rel="stylesheet" />
 | 
			
		||||
	</head>
 | 
			
		||||
	<body>
 | 
			
		||||
		<div id="codec-top">
 | 
			
		||||
			<img class="otacon-portrait" src="otacon.webp" alt="Otacon" />
 | 
			
		||||
			<img class="snake-portrait" src="snake.jpg" alt="Snake" />
 | 
			
		||||
		</div>
 | 
			
		||||
		<p class="otacon">Snake, are you there?</p>
 | 
			
		||||
		<p class="snake">What's up, Otacon?</p>
 | 
			
		||||
		<p class="otacon">Oh, good. I've been trying to contact you
 | 
			
		||||
		since the beginning of the mission.</p>
 | 
			
		||||
		<p class="snake">Kept you waiting, huh?</p>
 | 
			
		||||
		<p class="otacon">I gathered some new intel, and... Snake, some
 | 
			
		||||
		of the info on that sheet might not be right.</p>
 | 
			
		||||
		<p class="snake">Huh?</p>
 | 
			
		||||
		<p class="otacon">It might not matter right now, but it could
 | 
			
		||||
		affect the mission later.</p>
 | 
			
		||||
		<p class="snake">So what do I do?</p>
 | 
			
		||||
		<p class="otacon">It looks like an updated sheet is hidden
 | 
			
		||||
		somewhere in the second floor bathroom of that building.</p>
 | 
			
		||||
		<p class="snake">Second floor bathroom? I have to go all the
 | 
			
		||||
		way up there?</p>
 | 
			
		||||
		<p class="otacon">I'm afraid so. Snake, remember: this is a
 | 
			
		||||
		sneaking mission. Try to not alert the other teams. They might
 | 
			
		||||
		be looking for this sheet, too.</p>
 | 
			
		||||
		<p class="snake">Got it.</p>
 | 
			
		||||
	</body>
 | 
			
		||||
</html>
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<!DOCTYPE html>
 | 
			
		||||
<html lang="en-US">
 | 
			
		||||
	<head>
 | 
			
		||||
		<meta charset="utf-8" />
 | 
			
		||||
		<meta name="viewport" content="width=device-width,initial-scale=1" />
 | 
			
		||||
		<link rel="stylesheet" href="/styles.css" />
 | 
			
		||||
		<script src="/ddheader.js" type="text/javascript" defer></script>
 | 
			
		||||
		<title>Metal Gear Solid Trivia</title>
 | 
			
		||||
	</head>
 | 
			
		||||
 | 
			
		||||
	<body>
 | 
			
		||||
		<header is="dd-header"></header>
 | 
			
		||||
		<main>
 | 
			
		||||
			<aside>
 | 
			
		||||
				<ol>
 | 
			
		||||
					<li><a href="#metal-gear-solid-trivia">Top</a></li>
 | 
			
		||||
					<li><a href="#structure">Structure</a></li>
 | 
			
		||||
					<li><a href="#materials">Materials</a></li>
 | 
			
		||||
					<li><a href="#tips-for-hosting">Tips for hosting</a>
 | 
			
		||||
						<ol>
 | 
			
		||||
							<li><a href="#bonus-2">Bonus 2</a></li>
 | 
			
		||||
							<li><a href="#question-6">Question 6</a></li>
 | 
			
		||||
							<li><a href="#spoilers">Spoilers</a></li>
 | 
			
		||||
							<li><a href="#handling-people-familiar-with-mgs">Handling people familiar with MGS</a></li>
 | 
			
		||||
							<li><a href="#making-modifications">Making modifications</a></li>
 | 
			
		||||
							<li><a href="#some-more-notes">Some more notes</a></li>
 | 
			
		||||
						</ol></li>
 | 
			
		||||
				</ol>
 | 
			
		||||
			</aside>
 | 
			
		||||
 | 
			
		||||
			<article>
 | 
			
		||||
				<h1 id="metal-gear-solid-trivia">Metal Gear Solid Trivia</h1>
 | 
			
		||||
				<p>I made an MGS trivia game designed for participants who have little
 | 
			
		||||
				to no knowledge of the series.</p>
 | 
			
		||||
 | 
			
		||||
				<p>Much like MGS itself, this game is constructed to have players wade
 | 
			
		||||
				through lots of confusing information to figure things out.  Teams will
 | 
			
		||||
				need to flip through a large info packet to find the answers to the
 | 
			
		||||
				questions. The packet and questions have been written so that (with
 | 
			
		||||
				enough searching) all of the questions can be answered, even by teams
 | 
			
		||||
				with no MGS knowledge.</p>
 | 
			
		||||
 | 
			
		||||
				<h2 id="structure">Structure</h2>
 | 
			
		||||
				<p>During the game, there are:</p>
 | 
			
		||||
				<ol>
 | 
			
		||||
					<li>Two “standard” questions</li>
 | 
			
		||||
					<li>A “bonus” question (recite a Snake monologue in Snake’s
 | 
			
		||||
						voice)</li>
 | 
			
		||||
					<li>Two more standard questions</li>
 | 
			
		||||
					<li>Another bonus question (karaoke Snake Eater)</li>
 | 
			
		||||
					<li>Three more standard questions</li>
 | 
			
		||||
					<li>A final bonus</li>
 | 
			
		||||
				</ol>
 | 
			
		||||
 | 
			
		||||
				<h2 id="materials">Materials</h2>
 | 
			
		||||
				<a href='materials/'>Download the materials here.</a>
 | 
			
		||||
				<p>You can download:</p>
 | 
			
		||||
				<ul>
 | 
			
		||||
					<li>A packet composed of:
 | 
			
		||||
					<ul>
 | 
			
		||||
						<li>Several pages of hand-selected facts about characters and
 | 
			
		||||
							events in MGS</li>
 | 
			
		||||
						<li>A page with two monologues from Solid Snake (used for Bonus
 | 
			
		||||
							1)</li>
 | 
			
		||||
						<li>A page defining the S3 Plan as the Selection for Societal
 | 
			
		||||
							Sanity (see <a href="#question-6">Question 6</a> for more info
 | 
			
		||||
							about this)</li>
 | 
			
		||||
					</ul></li>
 | 
			
		||||
					<li>A presentation with questions designed to be answered with info
 | 
			
		||||
						from the packet</li>
 | 
			
		||||
					<li>Some materials for a web page involved in
 | 
			
		||||
						<a href="#question-6">Question 6</a></li>
 | 
			
		||||
				</ul>
 | 
			
		||||
 | 
			
		||||
				<h2 id="tips-for-hosting">Tips for hosting</h2>
 | 
			
		||||
				<p>If you would like to use this material to run the game yourself, I
 | 
			
		||||
				have some notes below.</p>
 | 
			
		||||
 | 
			
		||||
				<h3 id="bonus-2">Bonus 2</h3>
 | 
			
		||||
				<p>For Bonus 2, players had to karaoke Snake Eater. While this
 | 
			
		||||
				<em>technically</em> doesn’t require knowledge outside of the packet,
 | 
			
		||||
				it might be difficult to karaoke a song you’re not familiar with. To
 | 
			
		||||
				work around this, I had the teams negotiate with some of the people
 | 
			
		||||
				present who were familiar with the series but not participating to
 | 
			
		||||
				represent their team for the bonus.</p>
 | 
			
		||||
 | 
			
		||||
				<p>I embedded the karaoke video in the presentation originally, but
 | 
			
		||||
				have removed it before uploading. It shouldn’t be that difficult to
 | 
			
		||||
				find a video online.</p>
 | 
			
		||||
 | 
			
		||||
				<h3 id="question-6">Question 6</h3>
 | 
			
		||||
				<p>Question 6 is probably the most complicated part of the game for
 | 
			
		||||
				both the host and the participants.</p>
 | 
			
		||||
 | 
			
		||||
				<p>As you may be familiar with, Ocelot believes the S3 Plan stands for
 | 
			
		||||
				Solid Snake Simulation, but the reality is that it stands for Selection
 | 
			
		||||
				for Societal Sanity. I wanted this question to mimic the complexity of
 | 
			
		||||
				this plot point, so the packet the players receive gives the former
 | 
			
		||||
				(incorrect) definition, but I only took the latter definition as
 | 
			
		||||
				correct.</p>
 | 
			
		||||
 | 
			
		||||
				<p>For the participants to find the correct definition, they were
 | 
			
		||||
				expected to search the envelopes I delivered the Bonus 1 monologues in
 | 
			
		||||
				(I gave a hint that answering the question would require searching
 | 
			
		||||
				<em>everything</em> I gave the teams, and also had the backup plan of
 | 
			
		||||
				texting the link to the participants in a group chat). Those envelopes
 | 
			
		||||
				contained not only the monologues, but a link to a web page. That web
 | 
			
		||||
				page contains a codec dialogue between Snake and Otacon where Otacon
 | 
			
		||||
				explains that an updated definition is hidden in the second floor
 | 
			
		||||
				bathroom of the building we were playing in. Then the participants
 | 
			
		||||
				would go look for the sheet and be able to give the correct answer.</p>
 | 
			
		||||
 | 
			
		||||
				<p>The version I used is hosted
 | 
			
		||||
				<a href='materials/codec/codec.html'>here</a>.
 | 
			
		||||
				If you don’t have a second floor bathroom or just want to hide the
 | 
			
		||||
				sheets somewhere else, you might want to download this page, change the
 | 
			
		||||
				dialogue, and host it yourself.</p>
 | 
			
		||||
 | 
			
		||||
				<h3 id="spoilers">Spoilers</h3>
 | 
			
		||||
				<p>The packet and questions spoil significant plot points from MGS1 and
 | 
			
		||||
				2. There are only minor spoilers for MGS3 and 4, and basically nothing
 | 
			
		||||
				from any of the other games, including MGS5 and Peace Walker.</p>
 | 
			
		||||
 | 
			
		||||
				<p>I’ve written the packet and questions so that everything you’re
 | 
			
		||||
				expected to know from playing the games in release order up through
 | 
			
		||||
				MGS2 is stated as a fact. For instance:</p>
 | 
			
		||||
				<details>
 | 
			
		||||
					<summary>Spoiler!</summary>
 | 
			
		||||
					<p>I assert in the packet that Big Boss died in Zanzibarland, since
 | 
			
		||||
					that is what someone who has only played through MGS2 is supposed to
 | 
			
		||||
					believe at that point.</p>
 | 
			
		||||
				</details>
 | 
			
		||||
				<p>This shouldn’t matter for the people unfamiliar with the series, but
 | 
			
		||||
				it may be good to note if you have familiar people so they don’t go
 | 
			
		||||
				“well ackchyually….”</p>
 | 
			
		||||
 | 
			
		||||
				<h3 id="handling-people-familiar-with-mgs">Handling people familiar
 | 
			
		||||
					with MGS</h3>
 | 
			
		||||
				<p>This game is primarily designed for people who have never played
 | 
			
		||||
				MGS. In my opinion, most of the questions are easy enough for people
 | 
			
		||||
				who have played the games that they won’t need the packet. If there are
 | 
			
		||||
				people present who are familiar with the series, I would recommend not
 | 
			
		||||
				putting them on a team with unfamiliar people, since it might make it
 | 
			
		||||
				too easy. When I ran this, the people familiar basically just watched
 | 
			
		||||
				the teams scramble. You could also have them keep their own score in
 | 
			
		||||
				their head for bragging rights.</p>
 | 
			
		||||
 | 
			
		||||
				<h3 id="setup">Setup</h3>
 | 
			
		||||
				<p>Here is how I set up the game:</p>
 | 
			
		||||
				<ol>
 | 
			
		||||
					<li>Print the number of packets you think you’ll need.</li>
 | 
			
		||||
					<li>Split the two monologues on the Quotes page up and put them in
 | 
			
		||||
						separate envelopes. Also put links to the Question 6 web page on
 | 
			
		||||
						small slips of paper and put them in the envelopes. You will give
 | 
			
		||||
					these envelopes to teams for Bonus 1.</li>
 | 
			
		||||
					<li>Hide the S3 pages.</li>
 | 
			
		||||
					<li>Staple the remaining packet pages. Do not give the teams the
 | 
			
		||||
						Quotes page or the S3 pages.</li>
 | 
			
		||||
				</ol>
 | 
			
		||||
 | 
			
		||||
				<h3 id="making-modifications">Making modifications</h3>
 | 
			
		||||
				<p>Obviously, if you want to change the questions asked, the info in
 | 
			
		||||
				the packet, or anything else about the game, feel free. However, you
 | 
			
		||||
				might want to make sure that the changes you make still allow every
 | 
			
		||||
				question to be answered by someone unfamiliar with the series.</p>
 | 
			
		||||
 | 
			
		||||
				<h3 id="some-more-notes">Some more notes</h3>
 | 
			
		||||
				<p>There are condensed instructions and notes on the first few slides
 | 
			
		||||
				of the presentation.</p>
 | 
			
		||||
				<ul>
 | 
			
		||||
					<li>There are no point values directly given anywhere for the
 | 
			
		||||
						questions. I just made them up on the spot based on how difficult I
 | 
			
		||||
						thought the question was. I think the point values I used were
 | 
			
		||||
						somewhere around:
 | 
			
		||||
					<ul>
 | 
			
		||||
						<li>Question 1: 10</li>
 | 
			
		||||
						<li>Question 2: 10</li>
 | 
			
		||||
						<li>Question 3: 15</li>
 | 
			
		||||
						<li>Question 4: 20</li>
 | 
			
		||||
						<li>Question 5: 25</li>
 | 
			
		||||
						<li>Question 6: 30</li>
 | 
			
		||||
						<li>Question 7: 30</li>
 | 
			
		||||
					</ul></li>
 | 
			
		||||
					<li>Question 2 is in there because 2001: A Space Odyssey is one of my
 | 
			
		||||
						favorite movies, and the people I was hosting for knew that. You
 | 
			
		||||
						might want to skip or change this question if you don’t find it
 | 
			
		||||
					that interesting.</li>
 | 
			
		||||
					<li>When I hosted, the final bonus took longer than I anticipated.
 | 
			
		||||
						You might want to give teams hints on this question, and use your
 | 
			
		||||
						best judgment on other questions, as well.</li>
 | 
			
		||||
					<li>There was originally music from the games on most of these
 | 
			
		||||
						slides, but I’ve taken that out before uploading here. If you’re
 | 
			
		||||
						curious or would like to re-incorporate the music I used:
 | 
			
		||||
					<ul>
 | 
			
		||||
						<li>“!” slide: alert sound</li>
 | 
			
		||||
						<li>Title and intro slides: Encounter (MGS1)</li>
 | 
			
		||||
						<li>Question 1: Introduction (MGS1)</li>
 | 
			
		||||
						<li>Question 2: Intruder 2 (MGS1)</li>
 | 
			
		||||
						<li>Bonus 1 - Life: Freedom to Decide (MGS2)</li>
 | 
			
		||||
						<li>Bonus 1 - War: Love Theme (MGS4)</li>
 | 
			
		||||
						<li>Question 3: Countdown to Disaster (MGS2)</li>
 | 
			
		||||
						<li>Question 4: Deepthroat (Cupcakke)</li>
 | 
			
		||||
						<li>Question 5: Cavern (MGS1)</li>
 | 
			
		||||
						<li>Question 6: Arsenal’s Guts (MGS2)</li>
 | 
			
		||||
						<li>Question 7: Yell Dead Cell (MGS2)</li>
 | 
			
		||||
						<li>Final Bonus: Main Theme (MGS1)</li>
 | 
			
		||||
					</ul></li>
 | 
			
		||||
				</ul>
 | 
			
		||||
			</article>
 | 
			
		||||
		</main>
 | 
			
		||||
	</body>
 | 
			
		||||
</html>
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,113 @@
 | 
			
		|||
html {
 | 
			
		||||
	font-family: monospace;
 | 
			
		||||
	font-size: large;
 | 
			
		||||
	background: linear-gradient(to bottom right, turquoise, teal);
 | 
			
		||||
	min-height: 100%;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
body {
 | 
			
		||||
	display: flex;
 | 
			
		||||
	flex-direction: column;
 | 
			
		||||
	align-items: center;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
header {
 | 
			
		||||
	margin: 10px;
 | 
			
		||||
	width: 80ch;
 | 
			
		||||
	max-width: 100%;
 | 
			
		||||
	height: 110px;
 | 
			
		||||
	box-shadow: 5px 5px 5px;
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 | 
			
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	display: flex;
 | 
			
		||||
	align-items: center;
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}
 | 
			
		||||
 | 
			
		||||
#headerimg {
 | 
			
		||||
	border: 3px black solid;
 | 
			
		||||
	border-right: 0;
 | 
			
		||||
	max-height: 100%;
 | 
			
		||||
	object-fit: cover;
 | 
			
		||||
	flex: 1;
 | 
			
		||||
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 | 
			
		||||
 | 
			
		||||
#headermain {
 | 
			
		||||
	background: turquoise;
 | 
			
		||||
	border: 3px black solid;
 | 
			
		||||
	text-align: center;
 | 
			
		||||
	height: 100%;
 | 
			
		||||
	flex: 4;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#headermain a {
 | 
			
		||||
	color: blue;
 | 
			
		||||
	text-decoration: none;
 | 
			
		||||
	text-transform: uppercase;
 | 
			
		||||
	text-align: center;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#headermain a:hover {
 | 
			
		||||
	text-decoration: underline;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#homelink {
 | 
			
		||||
	font-size: xx-large;
 | 
			
		||||
	font-weight: bold;
 | 
			
		||||
	text-decoration: none;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
nav {
 | 
			
		||||
	font-size: x-large;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
nav ul {
 | 
			
		||||
	padding: 0;
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		||||
}
 | 
			
		||||
 | 
			
		||||
nav ul li {
 | 
			
		||||
	display: inline;
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		||||
}
 | 
			
		||||
 | 
			
		||||
nav ul li + li::before {
 | 
			
		||||
	content: " | ";
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
main {
 | 
			
		||||
	flex: auto;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
aside {
 | 
			
		||||
	background: turquoise;
 | 
			
		||||
	border: 3px black solid;
 | 
			
		||||
	margin: 10px;
 | 
			
		||||
	padding: 10px;
 | 
			
		||||
	box-shadow: 5px 5px 5px;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
article {
 | 
			
		||||
	background: turquoise;
 | 
			
		||||
	border: 3px black solid;
 | 
			
		||||
	margin: 10px;
 | 
			
		||||
	padding: 30px;
 | 
			
		||||
	text-align: justify;
 | 
			
		||||
	hyphens: auto;
 | 
			
		||||
	box-shadow: 5px 5px 5px;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@media screen and (min-width: 80ch) {
 | 
			
		||||
	main {
 | 
			
		||||
		display: flex;
 | 
			
		||||
		align-items: start;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	aside {
 | 
			
		||||
		width: 30ch;
 | 
			
		||||
		flex: auto;
 | 
			
		||||
		position: sticky;
 | 
			
		||||
		top: 10px;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	article {
 | 
			
		||||
		max-width: 80ch;
 | 
			
		||||
		flex: auto;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
		Loading…
	
		Reference in New Issue