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class DDHeader extends HTMLElement {
constructor() {
super();
}
connectedCallback() {
this.innerHTML = `
<img id="headerimg" src="/dairydemon.jpg" alt="cow with glowing eyes" />
<div id="headermain">
<p><a id="homelink" href="/">dairydemon.net</a></p>
<nav>
<ul>
<li><a href="https://social.dairydemon.net">mastodon</a></li>
<li><a href="https://scm.dairydemon.net">git</a></li>
</ul>
</nav>
</div>
`;
}
}
customElements.define("dd-header", DDHeader, { extends: "header" });

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<!doctype html>
<html lang="en-US">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width,initial-scale=1" />
<link rel="stylesheet" href="styles.css" />
<script src="ddheader.js" type="text/javascript" defer></script>
<title>Dairy Demon</title>
</head>
<body>
<header is="dd-header"></header>
<main>
<article>
<h1>Hi.</h1>
<p>Welcome to one of the most boring websites on the internet.</p>
<p>The only interesting thing here right now is
<a href='mgs/mgs.html'>this Metal Gear Solid trivia game I made.</a>
</p>
</article>
</main>
</body>
</html>

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\documentclass[12pt]{article}
\renewcommand{\familydefault}{\sfdefault}
% IDEA: partition entries into separate pages to force team communication
%
% Question ideas:
%
% Halftime: Read Snake monologue
% IDEA: put real S3 definition on back of halftime monologue sheet
% IDEA: put real S3 definition on separate sheet, hide in bathroom, set up
% Github Page explaining where to find it, put tinyurl link on inside of
% envelope containing halftime monologues
% IDEA: have teams pick names out of hat, (decoy, liquid, raging, ... and
% snake, ocelot, mama, ... etc.)
%
% Final ideas:
% Reconstruct timeline
% Character web
%
% Virtuous Mission
% Operation Snake Eater
% Les Enfants Terribles
% Big Boss is killed by Solid Snake in Zanzibarland
% Shadow Moses Incident
% Big Shell Incident
% The War Economy is instituted
%
% 1. Match pictures of Snakes with their codenames
%
% What does the S3 plan stand for?
%
% Why is Vamp seemingly immortal (nanomachines, one word answer, deduce from
% cheat sheet)
%
% Which character slept with his stepmom?
%
% Two different impersonations occur during the Shadow Moses Incident. For
% both, name the impersonator and who they impersonated.
%
% What do Deepthroat and Mr. X have in common?
%
% Match characters to their supernatural abilities
%
%
%
%
%
%
% Match characters to event they were a part of (maybe split into two questions
% for heros and villains)
%
% What two units have matching codenames (FOXHOUND and BB)
% Which character's real name is...
%
% Match first parts of character names with last part (not that good, can look
% at just character names)
\title{Metal Gear Solid Cheat Sheet}
\date{}
\begin{document}
\maketitle
\begin{description}
\item [Arsenal Gear] is a submersible mobile fortress that can control
internet communications. It is also equipped with nuclear
weapons. It houses GW.
\item [The Beauty and the Beast Unit] is a group of female soldiers
outfitted with advanced suits. Each suffers from intense PTSD,
and believe that killing Solid Snake will ease their anguish.
They are each hired by various PMCs as field commanders. The
unit consists of Laughing Octopus, Raging Raven, Crying Wolf,
and Screaming Mantis.
\item [Big Boss] \textit{(Real name John, AKA Jack, Snake, Naked Snake,
Boss)} is the main playable character in Metal Gear Solid 3.
Considered to be the greatest soldier to ever live, he
eventually betrays the United States in an effort to create
Outer Heaven. He was cloned several times as a part of the Les
Enfants Terribles project, and is ultimately killed by one of
these clones (Solid Snake) in Zanzibarland. During Operation
Snake Eater, he wears a bandana belonging to The Boss. He also
wears an eye patch on his right eye due to it being shot out
during the operation.
\item [The Big Shell] is (seemingly) an offshore cleanup facility
constructed after the sinking of an oil tanker off the coast of
Manhattan. In reality, the Big Shell is a front for Arsenal
Gear.
\item [The Big Shell Incident] was an incident where Dead Cell took
hostage of President Johnson and several others aboard the Big
Shell. They supposedly demanded \$30 billion, and threatened to
destroy the Big Shell otherwise, which would theoretically lead
to an ecological disaster. It is slowly revealed that the
entire event, including the sinking of the tanker that
necessitated the Big Shell's construction, Dead Cell's takeover
of the facility, and the individual deaths that occurred during
the incident, were orchestrated by the Patriots as a part of
the S3 Plan.
\item [The Boss] \textit{(AKA The Joy)} is the ``Mother of Special
Forces,'' the leader of the Cobra Unit, and the mentor of Big
Boss. She defects to the Soviet Union, and Big Boss is sent to
kill her as a part of Operation Snake Eater. Her philosophy has
a major influence on Big Boss's thoughts and actions throughout
his life.
\item [The Cobra Unit] was a World War II special forces unit
consisting of soldiers named after the emotions they
experienced on the battlefield. The members were The Pain, The
Fear, The End, The Fury, The Sorrow, and The Joy.
\item [Colonel Campbell] is Solid Snake's commanding officer during the
Shadow Moses Incident. For much of the Big Shell Incident, he
is also seemingly the CO of Raiden, but it is eventually
revealed that Raiden has actually been communicating with a
Patriot AI impersonating the Colonel.
\item [Cyborg Ninja] may refer to any of three characters that become
cyborg ninjas throughout the series: Gray Fox, Olga
Gurlukovich, or Raiden.
\item [Dead Cell] is a terrorist organization consisting of Solidus
Snake, Vamp, Fortune, and Fatman. Originally a government
anti-terrorist training group, they were framed for civilian
deaths by the Patriots, which drove them to commit real acts of
terrorism. During the Big Shell Incident, they supposedly
demand \$30 billion, but their real goal is to take control of
Arsenal Gear and overthrow the Patriots.
\item [Decoy Octopus] is a member of FOXHOUND and a master of disguise.
It is eventually revealed that he died near the beginning of
the Shadow Moses Incident while he was disguised as Donald
Anderson due to exposure to FOXDIE.
\item [Donald Anderson] \textit{(AKA Sigint)} is a radio contact of Big
Boss during the Virtuous Mission and Operation Snake Eater. He
later becomes the chief of DARPA and is involved in the
production of Metal Gear REX. Solid Snake seems to meet him
near the beginning of the Shadow Moses Incident, and he
explains REX's deactivation procedure. However, it is later
revealed that he actually died while being tortured by Ocelot
before Snake's deployment (this was intentional on Ocelot's
part, as Anderson knew Ocelot's true allegiance). The man Snake
actually met was Decoy Octopus, who actually gave him REX's
activation procedure, leading Snake to unwittingly activate
REX.
\item [Drebin] is an arms dealer who is able to bypass the Sons of the
Patriots system. Solid Snake is able to send weapons to Drebin,
who overrides their ID locks for a fee. Fun fact: he's named
after Frank Drebin from The Naked Gun, because he gives
Snake\ldots naked guns. Get it?
\item [Emma Emmerich] \textit{(AKA E.E.)} is Otacon's step-sister. She
is the creator of GW. She also develops a worm cluster to
destroy GW during the Big Shell Incident. She is afraid of
water because when she was a child, Otacon slept with her mom,
and her step-dad was so overwhelmed at being cucked by his own
son that he drowned himself and nearly drowned her. This is
brought up out of nowhere while she is dying in Otacon's arms
and then never mentioned again.
\item [The End] is a member of the Cobra Unit. He is a 100-year-old
sniper with the ability to lie dormant for weeks waiting for a
shot on his target. This is because he was infected with a
parasite that allows him to photosynthesize. The player can
eliminate him either by fighting him in a prolonged
stealth-based boss fight, by sniping him at a specific time
before the fight, or by saving the game, waiting a week in real
time, then starting the game again (by which point he will have
died of old age).
\item [EVA] \textit{(AKA Tatyana, Matka Pluku, Big Mama)} is one of Big
Boss's contacts during Operation Snake Eater. She eventually
becomes the surrogate mother to the clones of Big Boss.
\item [Fatman] is a member of Dead Cell. He is an overweight explosives
expert who travels on roller skates. Yes, I'm serious.
\item [Fortune] is a member of Dead Cell. She has a supernatural ability
to not die; bullets curve around her, and grenades thrown at
her fail to explode. Unfortunately (ha) for her, her greatest
desire is to die. In lieu of that, she walks around shooting
people with a railgun. It is eventually revealed that her luck
is brought on by a device unknowingly planted on her by the
Patriots. Ocelot deactivates this and kills her.
\item [FOXDIE] is an engineered virus, programmed to target specific
people. Victims appear to die via heart attack. It was deployed
during the Shadow Moses Incident to kill the members of
FOXHOUND and the president of the company developing Metal Gear
REX. However, Naomi Hunter also programmed the virus to target
Solid Snake.
\item [FOXHOUND] is a United States military unit founded by Big Boss,
and led at various points by Big Boss, Colonel Campbell, and
finally by Liquid Snake as a rogue unit. Solid Snake and Gray
Fox are both members of this unit before the Shadow Moses
Incident. The rogue unit is comprised of Liquid Snake, as well
as Revolver Ocelot, Vulcan Raven, Sniper Wolf, Psycho Mantis,
and Decoy Octopus.
\item [Gekko] are Metal Gear-like fighting vehicles. Unlike other Metal
Gears, their legs are made out of artificial muscle, making
them more mobile. They are not capable of launching nuclear
weapons. Also, their muscles build up lactic acid, which they
eject by shitting. Also, they moo for some reason.
\item [Gray Fox] \textit{(Real name Frank Jaeger, AKA Deepthroat)} is a
former member of FOXHOUND. He is seemingly killed by Solid
Snake before the Shadow Moses Incident, but returns as a cyborg
ninja during the incident. He is killed by Liquid Snake, but
not before imparting some final words of wisdom on Snake:
``We're not tools of the government, or anyone else. Fighting
was the only thing I was good at, but at least I fought for
what I believed in.'' Snake later refers to him as a great
friend, even though they tried to kill each other multiple
times. C'est la vie.
\item [GW] is one of the Patriots' AIs. It is responsible for the
censoring of digital information, and the Big Shell Incident is
orchestrated as a testing ground for its capabilities. It also
controls the weaponry (including nuclear) of the United States
military.
\item [Johnny Sasaki] \textit{(AKA Akiba)} is a soldier working for
FOXHOUND during the Shadow Moses Incident and for Dead Cell
during the Big Shell Incident. His only defining character
trait is his irritable bowel syndrome. In Metal Gear Solid 4,
they decide to make him an important character for some reason,
even though his defining character trait is still his IBS.
\item [James Johnson] is the president of the United States during the
Big Shell Incident. His election was orchestrated by the
Patriots, as is the entire democratic process. He is killed by
Ocelot after revealing the existence of the Patriots to Raiden.
\item [Les Enfants Terribles] \textit{(French: ``The Terrible
Children'')} was a United States government project that
created clones of Big Boss. Two twins, Solid and Liquid Snake,
were born, along with Solidus Snake. All three had their genes
modified to make them sterile and experience accelerated aging
as a fail-safe in case they betrayed the government (Solidus's
is more rapid, making him appear older than the other two
despite being the youngest). Furthermore, Solid and Liquid's
genes were modified to make them ``inferior'' and ``superior''
clones, respectively. Solidus, other than the stated
modifications, is an exact clone of Big Boss.
\item [Liquid Ocelot] \textit{(AKA Liquid)} is the name given to Liquid
Snake when his spirit is possessing Revolver Ocelot's body.
After this occurs, he seeks to overthrow the Patriots by
seizing control of the Sons of the Patriots system. The
possession occurs because Ocelot's hand was cut off by Gray
Fox, and he replaces it with Liquid's corpse's hand. However,
Ocelot is also the son of The Sorrow, a medium, which lets
Liquid possess him. So it make sense when you think about it.
\item [Liquid Snake] \textit{(AKA Liquid)} is a clone of Big Boss and
the twin brother of Solid Snake. He has been led to believe
that he was constructed to be the ``inferior'' clone of Big
Boss, while Solid Snake was the superior (in reality, the
opposite is true). He deeply resents this, and it drives him to
surpass his supposed genetic destiny. He is ultimately killed
by FOXDIE. However, his spirit later possesses Ocelot's body.
Unlike his brothers, Liquid never wears an eye patch.
\item [Little Gray] is Drebin's pet monkey. He has an addiction to soda
and cigarettes.
\item [Metal Gear] is a class of bipedal tanks, typically capable of
launching nuclear weapons.
\item [Metal Gear RAY] is a model of Metal Gear utilized by Dead Cell
during the Big Shell Incident. It is not capable of launching
nuclear weapons, and was designed more as an ``anti-Metal
Gear'' after REX's data was leaked.
\item [Metal Gear REX] is a Metal Gear model utilized by FOXHOUND
during the Shadow Moses Incident. It is capable of launching
nuclear weapons undetectable by early alert systems by using a
railgun. It is ultimately destroyed by Solid Snake. After the
incident, its technical details were leaked by Ocelot, which
led to the proliferation of Metal Gears.
\item [Master Miller] is (seemingly) one of Solid Snake's radio
contacts during the Shadow Moses Incident. Snake knows him from
previous missions. However, it is later revealed that Miller
was killed before the incident, and the radio contact is
actually Liquid Snake in disguise.
\item [Nanomachines] are small machines that can modify humans in
numerous ways, including enhancing combat abilities,
restricting speech, and even rapidly healing otherwise fatal
wounds.
\item [Naomi Hunter] is one of Solid Snake's radio contacts during the
Shadow Moses Incident. She is the adoptive sister of Gray Fox,
and secretly resents Snake for seemingly killing him before the
incident. Because of this, she reprograms FOXDIE to kill Snake
at some random time in the future in addition to the other
targets. She later regrets this and encourages Snake to
``live'' while he can.
\item [Next-Generation Special Forces] \textit{(AKA Genome Soldiers)}
are a military unit that serve as the reserve members of
FOXHOUND. They operate under Liquid Snake's command during the
Shadow Moses Incident, thanks in part to brainwashing by Psycho
Mantis. They have undergone gene therapy using Big Boss's DNA
to make them more elite soldiers. Because of this, Liquid
regards them as siblings. FOXHOUND demands the remains of Big
Boss to help the soldiers, who are suffering from genetic
disorders due to their treatments. Despite their advanced
genetic makeup, they are frequently confused by footprints in
the snow and moderately loud noises, and are unable to spot
Solid Snake if he is not immediately in front of them.
\item [Olga Gurlukovich] \textit{(AKA Mr.\ X)} is a Russian mercenary.
Her Gurlukovich forces, led by her after her father's death,
work with Dead Cell during the Big Shell Incident. She is later
revealed to be the cyborg ninja who has been helping Raiden in
his mission. This is because the Patriots are holding her child
hostage, who will be killed if Raiden fails his mission.
\item [Operation Snake Eater] was a mission undertaken by Big Boss
after the failure of the Virtuous Mission. The objectives of
the mission were to eliminate The Boss and Volgin, and destroy
the Shagohod.
\item [Otacon] \textit{(Real name Hal Emmerich)} is an engineer and the
chief architect of Metal Gear REX. After the Shadow Moses
Incident, he works with Solid Snake to rid the world of Metal
Gears. He has a bad habit of falling in love with girls who pay
even the slightest bit of attention to him and then blubbering
like an idiot when they die. Also, look at his first name. Guess
who he's named after! And he works with a guy whose real name
is Dave?! Metal Gear is awesome.
\item [Outer Heaven] is a concept originated by Big Boss that broadly
refers to his dream of a world where soldiers won't be used as
pawns of their governments.
\item [The Patriots] \textit{(AKA The La-li-lu-le-lo)} are a secret
organization that controls the entire United States, including
its economy, politics, and military. By the time of the Shadow
Moses Incident, the Patriots are purely a set of AIs. Certain
people aware of the Patriot's existence are forced by their
nanomachines to refer to them as the La-li-lu-le-lo to keep the
organization's real name a secret.
\item [The Philosophers] were a precursor to the Patriots. They were a
secret organization of the most powerful figures in the United
States, the Soviet Union, and China who formed a pact to create
a new world order. The group eventually dissolved.
\item [The Philosopher's Legacy] is a \$100 billion dollar fund amassed
by the Philosophers to finance research and operations. When
the group dissolved, the money was divided and hidden across
the world.
\item [Psycho Mantis] is a member of FOXHOUND with telekinetic,
mind-reading, and brainwashing abilities. He is able to move
the player's controller while flat on the ground and tell what
games the player plays. He can be defeated by switching the
controller from port 1 to port 2, rendering him unable to read
Solid Snake's movements ahead of time.
\item [Raiden] \textit{(Real name Jack, AKA Jack the Ripper, White
Devil, Snake (briefly))} is the main playable character in
Metal Gear Solid 2. He is deployed during the Big Shell
Incident to resolve the terrorist threat. However, over the
course of the incident, Raiden learns that very little about
his mission is what it seems. Namely, the leader of the
terrorist group is actually his adoptive father who made him
fight in the Liberian Civil War as a child soldier, his
commanding officer is an AI, his girlfriend was planted to spy
on him, and the entire incident was planned by the Patriots to
see how well they could control him. This all causes him to
question his reality and ultimately become a cyborg ninja.
\item [Revolver Ocelot] \textit{(Real name Adamska, AKA Ocelot,
Shalashaska)} is a Russian gunslinger. He is a member of
FOXHOUND during the Shadow Moses Incident, where his hand is
sliced off by Gray Fox. It is revealed after the incident that
he was actually a double agent, working for Solidus Snake.
Several years later, he works with Solidus during the Big Shell
Incident, and has replaced his hand with Liquid's corpse's
hand. It is then revealed that he is again a double agent, and
is truly working for the Patriots. However, he is then
possessed by Liquid through his hand. During the Virtuous
Mission and Operation Snake Eater, he works under Volgin.
\item [Rosemary] is Raiden's girlfriend, and one of his radio contacts
during the Big Shell Incident. It is eventually revealed that
their chance encounter where they first met was orchestrated by
the Patriots, and Rose was really just there to keep tabs on
Raiden. However, she eventually caught real feelings for him.
\item [The Shadow Moses Incident] was an incident where Next-Generation
Special Forces and FOXHOUND, under the leadership of Liquid
Snake, took over Shadow Moses Island. They demanded \$1
billion and the remains of Big Boss, and threatened the launch
of a nuclear weapon. Solid Snake was deployed to stop the
threat. During the mission, he learned of the existence of
Metal Gear REX. He also eventually learns that before the
mission, he was infected with FOXDIE in an attempt by the
United States government to retrieve REX undamaged. With the
exception of Revolver Ocelot, every member of FOXHOUND was
eliminated, either by Snake or by FOXDIE. REX was also
destroyed. Consequently, the United States planned to bomb the
island to cover up the events of the incident, but this is
narrowly called off. Later, one of the members of Snake's radio
team wrote a book exposing what occurred during the mission.
\item [Shagohod] is an early competitor to Metal Gear. Unlike a Metal
Gear, the Shagohod is not bipedal. It launches nuclear weapons
by accelerating to high speeds, extending its range.
\item [Sokolov] is a scientist and lead architect of the Shagohod.
\item [Solid Snake] \textit{(Real name David, AKA Snake, Iroquois
Pliskin)} is the main playable character of Metal Gear, Metal
Gear 2, Metal Gear Solid, part of Metal Gear Solid 2, and Metal
Gear Solid 4. He is one of the products of the Les Enfants
Terribles project. Unlike his brothers, Snake accepts his
origins as a clone. He seeks out a life of his own, refusing to
be chained to fate. Several believe that he enjoys killing,
although he denies this. He also denies being a hero, declaring
that he simply fights for what he believes in. He typically
wears a bandana when deployed. Later, Snake wears a hi-tech eye
patch over his still-functioning left eye to give him advanced
data during deployment.
\item [Solid Snake Simulation] \textit{(AKA the S3 Plan)} is a secret
plan carried out by the Patriots during the Big Shell Incident.
It turns out that the entire incident was constructed by the
Patriots to be similar to the Shadow Moses Incident in key
ways. For instance, both incidents are spearheaded by a
``Snake,'' both carry the threat of a nuclear strike, and both
involve the appearance of a cyborg ninja, among numerous other
similarities. Ocelot eventually reveals that this was all to
test the feasibility of turning any soldier into a soldier on
par with Solid Snake.
\item [Solidus Snake] \textit{(Real name George Sears, AKA Solidus,
Solid Snake (briefly))} is the president of the United States
during the Shadow Moses incident. He is a product of the Les
Enfants Terribles project. His resentment of the Patriots and
his desire to be remembered by history drives him to lead Dead
Cell to take over the Big Shell. He loses his left eye during
the incident and wears an eye patch as a result. He also kills
Raiden's biological parents and forces him to fight as a child
soldier. He also has wears a suit with mechanical tentacles.
You also have a sword fight with him at the end of MGS2. Metal
Gear is awesome.
\item [Sons of the Patriots] is a system of the Patriots that controls
the world's soldiers in various ways through nanomachines. The
system enhances and regulates their experiences on the
battlefield, and also controls their access to weapons by
ID-locking them. However, gun launderers like Drebin are able
to bypass this component of the system.
\item [Vamp] is a member of Dead Cell. He is a bisexual vampire who is
seemingly immortal.
\item [The Virtuous Mission] was a failed operation undertaken by Big
Boss to extract Sokolov from the Soviet Union. The mission
ended with the defection of The Boss and a nuclear warhead
being fired at the Soviet Union by Volgin, necessitating
Operation Snake Eater to ease the resulting tensions between
the United States and the Soviet Union.
\item [Volgin] is a GRU colonel who seeks to overthrow Khrushchev.
After The Boss's defection, he fired a nuclear warhead at the
Soviet Union, framing the United States for it. He possesses a
microfilm containing records of where the Philosopher's Legacy
is hidden. His body carries a permanent electric charge, and he
can control this charge to electrocute people.
\item [The War Economy] is a new economic structure instituted by the
Patriots which turned war into a business. This led to the
proliferation of private military companies fighting
never-ending wars. The Sons of the Patriots system artificially
controls the intensity of these wars.
\item [Zero] \textit{(Real name David Oh, AKA Major Tom (briefly))} is
Big Boss's commanding officer during the Virtuous Mission and
Operation Snake Eater.
\end{description}
\newpage
\section*{Quotes}
\begin{quote}
``Life isn't just about passing on your genes. We can leave behind much
more than just DNA. Through speech, music, literature and movies\ldots
what we've seen, heard, felt\ldots anger, joy and sorrow\ldots these
are the things I will pass on. That's what I live for. We need to pass
the torch, and let our children read our messy and sad history by its
light. We have the magic of the digital age to do that with. The human
race will probably come to an end some time, and new species may rule
over this planet. Earth may not be forever, but we still have the
responsibility to leave what trace of life we can. Building the future
and keeping the past alive are one in the same thing.''
``War\ldots has changed. It's no longer about nations, ideologies, or
ethnicity. It's an endless series of proxy battles fought by
mercenaries and machines. War, and its consumption of life, has become
a well-oiled machine. War has changed. ID-tagged soldiers carry
ID-tagged weapons, use ID-tagged gear. Nano-machines inside their
bodies enhance and regulate their abilities. Genetic control,
information control, emotion control\ldots battlefield control.
Everything is monitored and kept under control. War --- has changed.
The age of deterrence has become the age of control. All in the name of
averting catastrophe from Weapons of Mass Destruction. And he who
controls the battlefield, controls history. War has changed\ldots When
the battlefield is under total control, war becomes routine.''
\end{quote}
\pagebreak
\begin{description}
\item [Selection for Societal Sanity] \textit{(AKA the S3 Plan)} is a
secret plan carried out by the Patriots during the Big Shell
Incident. It turns out that the entire incident was constructed
by the Patriots to be similar to the Shadow Moses Incident in
key ways. For instance, both incidents are spearheaded by a
``Snake,'' both carry the threat of a nuclear strike, and both
involve the appearance of a cyborg ninja, among numerous other
similarities. These similarities were so the incident could
serve as an extreme test case for the Patriots' ability to
control the flow of information, and consequently bend human
thoughts and actions as they see fit. They feel that
information control is necessary to avoid trivial information
drowning out truth as humanity enters the digital age. Ocelot
is unaware of this aspect of the plan, believing S3 stands for
Solid Snake Simulation. This is all explained to Raiden in a 15
minute radio call, cited by some as one of the most profound
moments in video game history, and is immediately followed by a
sword fight with Solidus Snake.
\end{description}
\end{document}

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body {
background-color: black;
}
p {
background-color: darkslategray;
font-size: x-large;
font-family: sans-serif;
padding: 5px;
color: white;
border: 2px solid seagreen;
clear: both;
}
#codec-top {
height: 200px;
}
.otacon-portrait {
float: left;
height: 100%;
filter: saturate(110%) brightness(65%) hue-rotate(95deg);
}
.snake-portrait {
float: right;
height: 100%;
}
.otacon {
text-align: start;
}
.snake {
text-align: end;
}

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<!DOCTYPE html>
<html lang="en-US">
<head>
<meta charset="utf-8"/>
<title>Metal Gear Solid</title>
<link href="codec.css" rel="stylesheet" />
</head>
<body>
<div id="codec-top">
<img class="otacon-portrait" src="otacon.webp" alt="Otacon" />
<img class="snake-portrait" src="snake.jpg" alt="Snake" />
</div>
<p class="otacon">Snake, are you there?</p>
<p class="snake">What's up, Otacon?</p>
<p class="otacon">Oh, good. I've been trying to contact you
since the beginning of the mission.</p>
<p class="snake">Kept you waiting, huh?</p>
<p class="otacon">I gathered some new intel, and... Snake, some
of the info on that sheet might not be right.</p>
<p class="snake">Huh?</p>
<p class="otacon">It might not matter right now, but it could
affect the mission later.</p>
<p class="snake">So what do I do?</p>
<p class="otacon">It looks like an updated sheet is hidden
somewhere in the second floor bathroom of that building.</p>
<p class="snake">Second floor bathroom? I have to go all the
way up there?</p>
<p class="otacon">I'm afraid so. Snake, remember: this is a
sneaking mission. Try to not alert the other teams. They might
be looking for this sheet, too.</p>
<p class="snake">Got it.</p>
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<!DOCTYPE html>
<html lang="en-US">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width,initial-scale=1" />
<link rel="stylesheet" href="/styles.css" />
<script src="/ddheader.js" type="text/javascript" defer></script>
<title>Metal Gear Solid Trivia</title>
</head>
<body>
<header is="dd-header"></header>
<main>
<aside>
<ol>
<li><a href="#metal-gear-solid-trivia">Top</a></li>
<li><a href="#structure">Structure</a></li>
<li><a href="#materials">Materials</a></li>
<li><a href="#tips-for-hosting">Tips for hosting</a>
<ol>
<li><a href="#bonus-2">Bonus 2</a></li>
<li><a href="#question-6">Question 6</a></li>
<li><a href="#spoilers">Spoilers</a></li>
<li><a href="#handling-people-familiar-with-mgs">Handling people familiar with MGS</a></li>
<li><a href="#making-modifications">Making modifications</a></li>
<li><a href="#some-more-notes">Some more notes</a></li>
</ol></li>
</ol>
</aside>
<article>
<h1 id="metal-gear-solid-trivia">Metal Gear Solid Trivia</h1>
<p>I made an MGS trivia game designed for participants who have little
to no knowledge of the series.</p>
<p>Much like MGS itself, this game is constructed to have players wade
through lots of confusing information to figure things out. Teams will
need to flip through a large info packet to find the answers to the
questions. The packet and questions have been written so that (with
enough searching) all of the questions can be answered, even by teams
with no MGS knowledge.</p>
<h2 id="structure">Structure</h2>
<p>During the game, there are:</p>
<ol>
<li>Two “standard” questions</li>
<li>A “bonus” question (recite a Snake monologue in Snakes
voice)</li>
<li>Two more standard questions</li>
<li>Another bonus question (karaoke Snake Eater)</li>
<li>Three more standard questions</li>
<li>A final bonus</li>
</ol>
<h2 id="materials">Materials</h2>
<a href='materials/'>Download the materials here.</a>
<p>You can download:</p>
<ul>
<li>A packet composed of:
<ul>
<li>Several pages of hand-selected facts about characters and
events in MGS</li>
<li>A page with two monologues from Solid Snake (used for Bonus
1)</li>
<li>A page defining the S3 Plan as the Selection for Societal
Sanity (see <a href="#question-6">Question 6</a> for more info
about this)</li>
</ul></li>
<li>A presentation with questions designed to be answered with info
from the packet</li>
<li>Some materials for a web page involved in
<a href="#question-6">Question 6</a></li>
</ul>
<h2 id="tips-for-hosting">Tips for hosting</h2>
<p>If you would like to use this material to run the game yourself, I
have some notes below.</p>
<h3 id="bonus-2">Bonus 2</h3>
<p>For Bonus 2, players had to karaoke Snake Eater. While this
<em>technically</em> doesnt require knowledge outside of the packet,
it might be difficult to karaoke a song youre not familiar with. To
work around this, I had the teams negotiate with some of the people
present who were familiar with the series but not participating to
represent their team for the bonus.</p>
<p>I embedded the karaoke video in the presentation originally, but
have removed it before uploading. It shouldnt be that difficult to
find a video online.</p>
<h3 id="question-6">Question 6</h3>
<p>Question 6 is probably the most complicated part of the game for
both the host and the participants.</p>
<p>As you may be familiar with, Ocelot believes the S3 Plan stands for
Solid Snake Simulation, but the reality is that it stands for Selection
for Societal Sanity. I wanted this question to mimic the complexity of
this plot point, so the packet the players receive gives the former
(incorrect) definition, but I only took the latter definition as
correct.</p>
<p>For the participants to find the correct definition, they were
expected to search the envelopes I delivered the Bonus 1 monologues in
(I gave a hint that answering the question would require searching
<em>everything</em> I gave the teams, and also had the backup plan of
texting the link to the participants in a group chat). Those envelopes
contained not only the monologues, but a link to a web page. That web
page contains a codec dialogue between Snake and Otacon where Otacon
explains that an updated definition is hidden in the second floor
bathroom of the building we were playing in. Then the participants
would go look for the sheet and be able to give the correct answer.</p>
<p>The version I used is hosted
<a href='materials/codec/codec.html'>here</a>.
If you dont have a second floor bathroom or just want to hide the
sheets somewhere else, you might want to download this page, change the
dialogue, and host it yourself.</p>
<h3 id="spoilers">Spoilers</h3>
<p>The packet and questions spoil significant plot points from MGS1 and
2. There are only minor spoilers for MGS3 and 4, and basically nothing
from any of the other games, including MGS5 and Peace Walker.</p>
<p>Ive written the packet and questions so that everything youre
expected to know from playing the games in release order up through
MGS2 is stated as a fact. For instance:</p>
<details>
<summary>Spoiler!</summary>
<p>I assert in the packet that Big Boss died in Zanzibarland, since
that is what someone who has only played through MGS2 is supposed to
believe at that point.</p>
</details>
<p>This shouldnt matter for the people unfamiliar with the series, but
it may be good to note if you have familiar people so they dont go
“well ackchyually….”</p>
<h3 id="handling-people-familiar-with-mgs">Handling people familiar
with MGS</h3>
<p>This game is primarily designed for people who have never played
MGS. In my opinion, most of the questions are easy enough for people
who have played the games that they wont need the packet. If there are
people present who are familiar with the series, I would recommend not
putting them on a team with unfamiliar people, since it might make it
too easy. When I ran this, the people familiar basically just watched
the teams scramble. You could also have them keep their own score in
their head for bragging rights.</p>
<h3 id="setup">Setup</h3>
<p>Here is how I set up the game:</p>
<ol>
<li>Print the number of packets you think youll need.</li>
<li>Split the two monologues on the Quotes page up and put them in
separate envelopes. Also put links to the Question 6 web page on
small slips of paper and put them in the envelopes. You will give
these envelopes to teams for Bonus 1.</li>
<li>Hide the S3 pages.</li>
<li>Staple the remaining packet pages. Do not give the teams the
Quotes page or the S3 pages.</li>
</ol>
<h3 id="making-modifications">Making modifications</h3>
<p>Obviously, if you want to change the questions asked, the info in
the packet, or anything else about the game, feel free. However, you
might want to make sure that the changes you make still allow every
question to be answered by someone unfamiliar with the series.</p>
<h3 id="some-more-notes">Some more notes</h3>
<p>There are condensed instructions and notes on the first few slides
of the presentation.</p>
<ul>
<li>There are no point values directly given anywhere for the
questions. I just made them up on the spot based on how difficult I
thought the question was. I think the point values I used were
somewhere around:
<ul>
<li>Question 1: 10</li>
<li>Question 2: 10</li>
<li>Question 3: 15</li>
<li>Question 4: 20</li>
<li>Question 5: 25</li>
<li>Question 6: 30</li>
<li>Question 7: 30</li>
</ul></li>
<li>Question 2 is in there because 2001: A Space Odyssey is one of my
favorite movies, and the people I was hosting for knew that. You
might want to skip or change this question if you dont find it
that interesting.</li>
<li>When I hosted, the final bonus took longer than I anticipated.
You might want to give teams hints on this question, and use your
best judgment on other questions, as well.</li>
<li>There was originally music from the games on most of these
slides, but Ive taken that out before uploading here. If youre
curious or would like to re-incorporate the music I used:
<ul>
<li>“!” slide: alert sound</li>
<li>Title and intro slides: Encounter (MGS1)</li>
<li>Question 1: Introduction (MGS1)</li>
<li>Question 2: Intruder 2 (MGS1)</li>
<li>Bonus 1 - Life: Freedom to Decide (MGS2)</li>
<li>Bonus 1 - War: Love Theme (MGS4)</li>
<li>Question 3: Countdown to Disaster (MGS2)</li>
<li>Question 4: Deepthroat (Cupcakke)</li>
<li>Question 5: Cavern (MGS1)</li>
<li>Question 6: Arsenals Guts (MGS2)</li>
<li>Question 7: Yell Dead Cell (MGS2)</li>
<li>Final Bonus: Main Theme (MGS1)</li>
</ul></li>
</ul>
</article>
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