milkbucket/main.go

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package main
import "github.com/veandco/go-sdl2/sdl"
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/*
#cgo CFLAGS: -I/home/nick/Downloads/include
#cgo LDFLAGS: -L/home/nick/.local/lib -lprojectM-4
#include "projectM-4/projectM.h"
*/
import "C"
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func main() {
if err := sdl.Init(sdl.INIT_EVERYTHING); err != nil {
panic(err)
}
defer sdl.Quit()
window, err := sdl.CreateWindow("test", sdl.WINDOWPOS_UNDEFINED, sdl.WINDOWPOS_UNDEFINED,
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800, 600, sdl.WINDOW_OPENGL)
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if err != nil {
panic(err)
}
defer window.Destroy()
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context, err := window.GLCreateContext()
if err != nil {
panic(err)
}
defer sdl.GLDeleteContext(context)
handle := C.projectm_create()
if (handle == nil) {
panic("nil")
}
defer C.projectm_destroy(handle)
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C.projectm_set_window_size(handle, 800, 600)
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surface, err := window.GetSurface()
if err != nil {
panic(err)
}
surface.FillRect(nil, 0)
rect := sdl.Rect{0, 0, 200, 200}
colour := sdl.Color{R: 255, G: 0, B: 255, A: 255} // purple
pixel := sdl.MapRGBA(surface.Format, colour.R, colour.G, colour.B, colour.A)
surface.FillRect(&rect, pixel)
window.UpdateSurface()
running := true
for running {
for event := sdl.PollEvent(); event != nil; event = sdl.PollEvent() {
switch event.(type) {
case *sdl.QuitEvent:
println("Quit")
running = false
break
}
}
}
}