refactor window creation
This commit is contained in:
parent
01e888ad25
commit
4a9d73ef04
72
main.go
72
main.go
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@ -12,6 +12,7 @@ import "C"
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import (
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import (
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"encoding/binary"
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"encoding/binary"
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"errors"
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"io"
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"io"
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"os"
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"os"
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"unsafe"
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"unsafe"
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@ -19,6 +20,48 @@ import (
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const bufSize uint = 2048
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const bufSize uint = 2048
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type milkDropWindow struct {
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window *sdl.Window
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context sdl.GLContext
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handle C.projectm_handle
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}
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func newMilkDropWindow(width, height int32) (*milkDropWindow, error) {
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var m milkDropWindow
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var err error
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m.window, err = sdl.CreateWindow("milkbucket", sdl.WINDOWPOS_UNDEFINED, sdl.WINDOWPOS_UNDEFINED, width, height, sdl.WINDOW_OPENGL|sdl.WINDOW_RESIZABLE)
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if err != nil {
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return &m, err
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}
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m.context, err = m.window.GLCreateContext()
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if err != nil {
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return &m, err
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}
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m.handle = C.projectm_create()
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if m.handle == nil {
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return &m, errors.New("error creating projectM instance")
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}
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C.projectm_set_window_size(m.handle, C.ulong(width), C.ulong(height))
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return &m, nil
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}
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func (m *milkDropWindow) destroy() {
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C.projectm_destroy(m.handle)
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sdl.GLDeleteContext(m.context)
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m.window.Destroy()
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}
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func (m *milkDropWindow) loadPreset(preset string) {
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cPreset := C.CString("/usr/share/projectM/presets/presets_stock/Zylot - Wisps.milk")
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defer C.free(unsafe.Pointer(cPreset))
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C.projectm_load_preset_file(m.handle, cPreset, false)
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}
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func render(window *sdl.Window, handle C.projectm_handle) (bool, error) {
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func render(window *sdl.Window, handle C.projectm_handle) (bool, error) {
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var audioData [bufSize]int16
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var audioData [bufSize]int16
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@ -58,43 +101,24 @@ func handleEvent(event sdl.Event, handle C.projectm_handle) bool {
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}
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}
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func main() {
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func main() {
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windowWidth := 800
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windowHeight := 600
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err := sdl.Init(sdl.INIT_VIDEO)
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err := sdl.Init(sdl.INIT_VIDEO)
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if err != nil {
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if err != nil {
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panic(err)
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panic(err)
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}
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}
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defer sdl.Quit()
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defer sdl.Quit()
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window, err := sdl.CreateWindow("milkbucket", sdl.WINDOWPOS_UNDEFINED, sdl.WINDOWPOS_UNDEFINED, int32(windowWidth), int32(windowHeight), sdl.WINDOW_OPENGL|sdl.WINDOW_RESIZABLE)
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m, err := newMilkDropWindow(800, 600)
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if err != nil {
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if err != nil {
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panic(err)
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panic(err)
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}
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}
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defer window.Destroy()
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defer m.destroy()
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context, err := window.GLCreateContext()
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m.loadPreset("/usr/share/projectM/presets/presets_stock/Zylot - Wisps.milk")
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if err != nil {
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panic(err)
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}
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defer sdl.GLDeleteContext(context)
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handle := C.projectm_create()
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if handle == nil {
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panic("nil")
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}
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defer C.projectm_destroy(handle)
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C.projectm_set_window_size(handle, C.ulong(windowWidth), C.ulong(windowHeight))
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preset := C.CString("/usr/share/projectM/presets/presets_stock/Zylot - Wisps.milk")
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defer C.free(unsafe.Pointer(preset))
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C.projectm_load_preset_file(handle, preset, false)
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running := true
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running := true
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for running {
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for running {
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for event := sdl.PollEvent(); event != nil; event = sdl.PollEvent() {
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for event := sdl.PollEvent(); event != nil; event = sdl.PollEvent() {
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running = handleEvent(event, handle)
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running = handleEvent(event, m.handle)
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if !running {
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if !running {
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break
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break
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}
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}
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@ -104,7 +128,7 @@ func main() {
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break
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break
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}
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}
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running, err = render(window, handle)
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running, err = render(m.window, m.handle)
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if err != nil {
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if err != nil {
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panic(err)
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panic(err)
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}
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}
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