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This commit is contained in:
filifa 2024-09-04 21:10:30 -05:00
parent 3981512edb
commit 9e01387460
2 changed files with 46 additions and 0 deletions

View File

@ -27,6 +27,9 @@ import (
var presets []string
var transition bool
/*
* handleWindowEvent handles window events like resizing.
*/
func handleWindowEvent(event *sdl.WindowEvent, m *milkDropWindow) {
switch event.Event {
case sdl.WINDOWEVENT_RESIZED:
@ -35,6 +38,9 @@ func handleWindowEvent(event *sdl.WindowEvent, m *milkDropWindow) {
}
}
/*
* handleKeyboardEvent handles keyboard inputs.
*/
func handleKeyboardEvent(event *sdl.KeyboardEvent, m *milkDropWindow) {
scancode := event.Keysym.Scancode
if event.Type == sdl.KEYDOWN && scancode == sdl.SCANCODE_RIGHT && event.Repeat == 0 {
@ -44,6 +50,10 @@ func handleKeyboardEvent(event *sdl.KeyboardEvent, m *milkDropWindow) {
}
}
/*
* handleEvent passes the event to a more specific function based on its type.
* It returns false if the program should quit, true otherwise.
*/
func handleEvent(event sdl.Event, m *milkDropWindow) bool {
switch event.(type) {
case *sdl.QuitEvent:
@ -59,6 +69,9 @@ func handleEvent(event sdl.Event, m *milkDropWindow) bool {
return true
}
/*
* milkbucket sets up the program and starts a rendering loop.
*/
func milkbucket(cmd *cobra.Command, args []string) {
stat, err := os.Stdin.Stat()
if err != nil {

View File

@ -34,8 +34,11 @@ import (
"github.com/veandco/go-sdl2/sdl"
)
// bufSize is the size of the buffer to store data from stdin. NOTE: this might
// need tuning.
const bufSize uint = 2048
// milkDropWindow represents the window projectm will render visualizations in.
type milkDropWindow struct {
window *sdl.Window
context sdl.GLContext
@ -43,6 +46,9 @@ type milkDropWindow struct {
preset *ring.Ring
}
/*
* setupPresets initializes a ring to store the passed presets in.
*/
func (m *milkDropWindow) setupPresets(presets []string) {
m.preset = ring.New(len(presets))
for _, preset := range presets {
@ -51,16 +57,28 @@ func (m *milkDropWindow) setupPresets(presets []string) {
}
}
/*
* prevPreset sets the milkDropWindow's preset to the one after the current
* preset.
*/
func (m *milkDropWindow) nextPreset(smooth bool) {
m.preset = m.preset.Next()
m.loadPreset(smooth)
}
/*
* prevPreset sets the milkDropWindow's preset to the one before the current
* preset.
*/
func (m *milkDropWindow) prevPreset(smooth bool) {
m.preset = m.preset.Prev()
m.loadPreset(smooth)
}
/*
* newMilkDropWindow returns a new milkDropWindow with the given width and
* height, and sets presets available to the window.
*/
func newMilkDropWindow(width, height int32, presets []string) (*milkDropWindow, error) {
var m milkDropWindow
var err error
@ -87,12 +105,20 @@ func newMilkDropWindow(width, height int32, presets []string) (*milkDropWindow,
return &m, nil
}
/*
* destroy handles cleanup of the milkDropWindow.
*/
func (m *milkDropWindow) destroy() {
C.projectm_destroy(m.handle)
sdl.GLDeleteContext(m.context)
m.window.Destroy()
}
/*
* loadPreset loads the preset file currently pointed to by m.preset. smooth
* determines whether there is a smooth transition between the current preset
* and the new preset.
*/
func (m *milkDropWindow) loadPreset(smooth bool) {
preset := m.preset.Value.(string)
cPreset := C.CString(preset)
@ -100,6 +126,10 @@ func (m *milkDropWindow) loadPreset(smooth bool) {
C.projectm_load_preset_file(m.handle, cPreset, C.bool(smooth))
}
/*
* render reads data from stdin and passes the data to projectm for rendering.
* It returns a bool for if the program should keep running and an error.
*/
func (m *milkDropWindow) render() (bool, error) {
var audioData [bufSize]int16
@ -118,6 +148,9 @@ func (m *milkDropWindow) render() (bool, error) {
return true, nil
}
/*
* resize informs projectm of the new window size.
*/
func (m *milkDropWindow) resize(w, h int32) {
C.projectm_set_window_size(m.handle, C.ulong(w), C.ulong(h))
}