use array
This commit is contained in:
parent
c715f42c71
commit
b67aae3289
8
main.go
8
main.go
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@ -49,7 +49,7 @@ func main() {
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preset := C.CString("/usr/share/projectM/presets/presets_stock/Zylot - Wisps.milk")
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C.projectm_load_preset_file(handle, preset, false)
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bufSize := 2048
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const bufSize int = 2048
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running := true
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for running {
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@ -61,9 +61,9 @@ func main() {
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}
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}
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audioData := make([]int16, bufSize)
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var audioData [bufSize]int16
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err = binary.Read(os.Stdin, binary.LittleEndian, audioData)
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err = binary.Read(os.Stdin, binary.LittleEndian, &audioData)
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if err == io.ErrUnexpectedEOF {
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running = false
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break
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@ -71,7 +71,7 @@ func main() {
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panic(err)
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}
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C.projectm_pcm_add_int16(handle, (*C.int16_t)(&audioData[0]), C.uint(len(audioData)), C.PROJECTM_STEREO)
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C.projectm_pcm_add_int16(handle, (*C.int16_t)(&audioData[0]), C.uint(bufSize), C.PROJECTM_STEREO)
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C.projectm_opengl_render_frame(handle)
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window.GLSwap()
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