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No commits in common. "d59a2859b61c3a18c1bf5dc4016bcfedec421dcc" and "3981512edbfbbef30619d1fb4f8af5b547898898" have entirely different histories.
d59a2859b6
...
3981512edb
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@ -22,12 +22,9 @@ generate the PCM stream, then pipe to milkbucket, like so:
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```
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```
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ffmpeg -i $audio -ar 44100 -f s16le - | ./milkbucket -p $preset
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ffmpeg -i $audio -ar 44100 -f s16le - | ./milkbucket -p $preset
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```
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```
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Note that you can pass in multiple presets with multiple `-p` flags, then use
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the arrow keys to cycle through the presets while running.
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Note that neither of these commands (ffmpeg or milkbucket) will output any
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Note that neither of these commands will output any audio! If you want to hear
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audio! If you want to hear the audio at the same time (and assuming your
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the audio at the same time (and assuming your machine uses pipewire), run:
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machine uses pipewire), run:
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```
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```
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ffmpeg -i $audio -ar 44100 -f s16le - | tee >(pw-play --rate=44100 --format=s16 -) | ./milkbucket -p $preset
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ffmpeg -i $audio -ar 44100 -f s16le - | tee >(pw-play --rate=44100 --format=s16 -) | ./milkbucket -p $preset
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```
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```
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109
cmd/root.go
109
cmd/root.go
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@ -17,9 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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package cmd
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package cmd
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import (
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import (
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"encoding/binary"
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"errors"
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"io"
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"log"
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"log"
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"os"
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"os"
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@ -30,41 +27,6 @@ import (
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var presets []string
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var presets []string
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var transition bool
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var transition bool
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/*
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* checkStdin checks if any data has been passed in through stdin and returns
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* an error if we don't believe so.
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*/
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func checkStdin() error {
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stat, err := os.Stdin.Stat()
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if err != nil {
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return err
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} else if (stat.Mode() & os.ModeCharDevice) != 0 {
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return errors.New("nothing to read from stdin")
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}
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return nil
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}
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/*
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* validatePresets performs some basic checks on the presets passed in and
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* returns an error if it finds a problem.
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*/
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func validatePresets() error {
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for _, p := range presets {
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info, err := os.Stat(p)
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if err != nil {
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return err
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} else if info.IsDir() {
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return errors.New("preset " + p + " is a directory")
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}
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}
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return nil
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}
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/*
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* handleWindowEvent handles window events like resizing.
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*/
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func handleWindowEvent(event *sdl.WindowEvent, m *milkDropWindow) {
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func handleWindowEvent(event *sdl.WindowEvent, m *milkDropWindow) {
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switch event.Event {
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switch event.Event {
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case sdl.WINDOWEVENT_RESIZED:
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case sdl.WINDOWEVENT_RESIZED:
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@ -73,9 +35,6 @@ func handleWindowEvent(event *sdl.WindowEvent, m *milkDropWindow) {
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}
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}
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}
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}
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/*
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* handleKeyboardEvent handles keyboard inputs.
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*/
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func handleKeyboardEvent(event *sdl.KeyboardEvent, m *milkDropWindow) {
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func handleKeyboardEvent(event *sdl.KeyboardEvent, m *milkDropWindow) {
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scancode := event.Keysym.Scancode
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scancode := event.Keysym.Scancode
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if event.Type == sdl.KEYDOWN && scancode == sdl.SCANCODE_RIGHT && event.Repeat == 0 {
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if event.Type == sdl.KEYDOWN && scancode == sdl.SCANCODE_RIGHT && event.Repeat == 0 {
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@ -85,10 +44,6 @@ func handleKeyboardEvent(event *sdl.KeyboardEvent, m *milkDropWindow) {
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}
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}
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}
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}
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/*
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* handleEvent passes the event to a more specific function based on its type.
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* It returns false if the program should quit, true otherwise.
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*/
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func handleEvent(event sdl.Event, m *milkDropWindow) bool {
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func handleEvent(event sdl.Event, m *milkDropWindow) bool {
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switch event.(type) {
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switch event.(type) {
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case *sdl.QuitEvent:
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case *sdl.QuitEvent:
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@ -104,55 +59,32 @@ func handleEvent(event sdl.Event, m *milkDropWindow) bool {
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return true
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return true
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}
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}
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/*
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* update handles events and renders new frames of the visualization. It
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* returns a bool indicating whether the program should keep running and an
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* error, if any.
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*/
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func update(m *milkDropWindow) (bool, error) {
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for event := sdl.PollEvent(); event != nil; event = sdl.PollEvent() {
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keepRunning := handleEvent(event, m)
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if !keepRunning {
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return false, nil
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}
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}
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audioData := make([]int16, maxSamples(2, 2))
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err := binary.Read(os.Stdin, binary.LittleEndian, audioData)
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if err == io.ErrUnexpectedEOF {
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return false, nil
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} else if err != nil {
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return true, err
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}
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m.render(audioData)
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return true, nil
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}
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/*
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* milkbucket sets up the program and starts a rendering loop.
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*/
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func milkbucket(cmd *cobra.Command, args []string) {
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func milkbucket(cmd *cobra.Command, args []string) {
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err := checkStdin()
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stat, err := os.Stdin.Stat()
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if err != nil {
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if err != nil {
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log.Fatal(err)
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panic(err)
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} else if (stat.Mode() & os.ModeCharDevice) != 0 {
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log.Fatal("nothing to read from stdin")
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}
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}
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err = sdl.Init(sdl.INIT_VIDEO)
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err = sdl.Init(sdl.INIT_VIDEO)
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if err != nil {
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if err != nil {
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log.Fatal(err)
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panic(err)
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}
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}
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defer sdl.Quit()
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defer sdl.Quit()
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err = validatePresets()
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for _, p := range presets {
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if err != nil {
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info, err := os.Stat(p)
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log.Fatal(err)
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if err != nil {
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panic(err)
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} else if info.IsDir() {
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panic("preset " + p + " is a directory")
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}
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}
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}
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m, err := newMilkDropWindow(800, 600, presets)
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m, err := newMilkDropWindow(800, 600, presets)
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if err != nil {
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if err != nil {
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log.Fatal(err)
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panic(err)
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}
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}
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defer m.destroy()
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defer m.destroy()
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@ -160,9 +92,20 @@ func milkbucket(cmd *cobra.Command, args []string) {
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running := true
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running := true
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for running {
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for running {
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running, err = update(m)
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for event := sdl.PollEvent(); event != nil; event = sdl.PollEvent() {
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running = handleEvent(event, m)
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if !running {
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break
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}
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}
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if !running {
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break
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}
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running, err = m.render()
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if err != nil {
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if err != nil {
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log.Fatal(err)
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panic(err)
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}
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}
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}
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}
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}
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}
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@ -25,25 +25,17 @@ import "C"
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import (
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import (
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"container/ring"
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"container/ring"
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"encoding/binary"
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"errors"
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"errors"
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"io"
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"os"
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"unsafe"
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"unsafe"
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"github.com/veandco/go-sdl2/sdl"
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"github.com/veandco/go-sdl2/sdl"
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)
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)
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/*
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const bufSize uint = 2048
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* maxSamples returns the maximum number of audio samples stored by projectm
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* when passing it audio data, given the number of bytes in one sample and the
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* number of channels.
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*/
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func maxSamples(bytesPerSample uint, numChannels uint) uint {
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// NOTE: not 100% sure about this, but I think
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// projectm_pcm_get_max_samples assumes 4 bytes per sample, so we
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// multiply by 4/bytesPerSample to convert
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return 4 / bytesPerSample * numChannels * uint(C.projectm_pcm_get_max_samples())
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}
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// milkDropWindow represents the window projectm will render visualizations in.
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type milkDropWindow struct {
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type milkDropWindow struct {
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window *sdl.Window
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window *sdl.Window
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context sdl.GLContext
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context sdl.GLContext
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@ -51,9 +43,6 @@ type milkDropWindow struct {
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preset *ring.Ring
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preset *ring.Ring
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}
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}
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/*
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* setupPresets initializes a ring to store the passed presets in.
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*/
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func (m *milkDropWindow) setupPresets(presets []string) {
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func (m *milkDropWindow) setupPresets(presets []string) {
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m.preset = ring.New(len(presets))
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m.preset = ring.New(len(presets))
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for _, preset := range presets {
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for _, preset := range presets {
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@ -62,28 +51,16 @@ func (m *milkDropWindow) setupPresets(presets []string) {
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}
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}
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}
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}
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/*
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* prevPreset sets the milkDropWindow's preset to the one after the current
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* preset.
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*/
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func (m *milkDropWindow) nextPreset(smooth bool) {
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func (m *milkDropWindow) nextPreset(smooth bool) {
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m.preset = m.preset.Next()
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m.preset = m.preset.Next()
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m.loadPreset(smooth)
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m.loadPreset(smooth)
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}
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}
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/*
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* prevPreset sets the milkDropWindow's preset to the one before the current
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* preset.
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*/
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func (m *milkDropWindow) prevPreset(smooth bool) {
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func (m *milkDropWindow) prevPreset(smooth bool) {
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m.preset = m.preset.Prev()
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m.preset = m.preset.Prev()
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m.loadPreset(smooth)
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m.loadPreset(smooth)
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}
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}
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/*
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* newMilkDropWindow returns a new milkDropWindow with the given width and
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* height, and sets presets available to the window.
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*/
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func newMilkDropWindow(width, height int32, presets []string) (*milkDropWindow, error) {
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func newMilkDropWindow(width, height int32, presets []string) (*milkDropWindow, error) {
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var m milkDropWindow
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var m milkDropWindow
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var err error
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var err error
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@ -110,20 +87,12 @@ func newMilkDropWindow(width, height int32, presets []string) (*milkDropWindow,
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return &m, nil
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return &m, nil
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}
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}
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/*
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* destroy handles cleanup of the milkDropWindow.
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*/
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func (m *milkDropWindow) destroy() {
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func (m *milkDropWindow) destroy() {
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C.projectm_destroy(m.handle)
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C.projectm_destroy(m.handle)
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sdl.GLDeleteContext(m.context)
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sdl.GLDeleteContext(m.context)
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m.window.Destroy()
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m.window.Destroy()
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}
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}
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/*
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* loadPreset loads the preset file currently pointed to by m.preset. smooth
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* determines whether there is a smooth transition between the current preset
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* and the new preset.
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*/
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func (m *milkDropWindow) loadPreset(smooth bool) {
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func (m *milkDropWindow) loadPreset(smooth bool) {
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preset := m.preset.Value.(string)
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preset := m.preset.Value.(string)
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cPreset := C.CString(preset)
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cPreset := C.CString(preset)
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@ -131,20 +100,24 @@ func (m *milkDropWindow) loadPreset(smooth bool) {
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C.projectm_load_preset_file(m.handle, cPreset, C.bool(smooth))
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C.projectm_load_preset_file(m.handle, cPreset, C.bool(smooth))
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}
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}
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/*
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func (m *milkDropWindow) render() (bool, error) {
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* render passes data to projectm for rendering. It returns a bool for if the
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var audioData [bufSize]int16
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* program should keep running and an error.
|
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*/
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err := binary.Read(os.Stdin, binary.LittleEndian, &audioData)
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func (m *milkDropWindow) render(data []int16) {
|
if err == io.ErrUnexpectedEOF {
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C.projectm_pcm_add_int16(m.handle, (*C.int16_t)(&data[0]), C.uint(len(data)), C.PROJECTM_STEREO)
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return false, nil
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} else if err != nil {
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return true, err
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}
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C.projectm_pcm_add_int16(m.handle, (*C.int16_t)(&audioData[0]), C.uint(bufSize), C.PROJECTM_STEREO)
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C.projectm_opengl_render_frame(m.handle)
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C.projectm_opengl_render_frame(m.handle)
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m.window.GLSwap()
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m.window.GLSwap()
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|
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return true, nil
|
||||||
}
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}
|
||||||
|
|
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/*
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|
||||||
* resize informs projectm of the new window size.
|
|
||||||
*/
|
|
||||||
func (m *milkDropWindow) resize(w, h int32) {
|
func (m *milkDropWindow) resize(w, h int32) {
|
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C.projectm_set_window_size(m.handle, C.ulong(w), C.ulong(h))
|
C.projectm_set_window_size(m.handle, C.ulong(w), C.ulong(h))
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue